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Login freeze for people

Discussion on Login freeze for people within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 10/20/2009, 22:53   #16
 
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can't help but lol at all of you. bins fail. use em if you're nab.
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Old 10/20/2009, 22:56   #17
 
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Quote:
Originally Posted by Prot0type View Post
can't help but lol at all of you. bins fail. use em if you're nab.
Hahah use a simple minded loft or coemu right?
Top 5 servers are Bins Hmm explains a lot...
Must be soo hard to use loft with the same codes and commands threw out the hole game !!!! Super hard btw Suggested TQ Binaries
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Old 10/20/2009, 22:59   #18
 
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bins require **** for work. and are basically bugless. YOU don't do any work do you? other than set up them then build the website. pfft. haha
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Old 10/20/2009, 23:02   #19
 
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Quote:
Originally Posted by PropItem View Post
Hahah use a simple minded loft or coemu right?
Top 5 servers are Bins Hmm explains a lot...
Must be soo hard to use loft with the same codes and commands threw out the hole game !!!! Super hard btw Suggested TQ Binaries
This really depends in what your pertaining the term simple to. If you mean simple in the sense of they're easy to develop, then sure, but this is a bonus. The binaries on the other hand, cannot be furthur developed or adapted to work on a new version of conquer.

Just because more Egyptians (are other non-speaking foreigners) play on server "A" more than server "B" does not make server "A" better.

Realize your just being ignorant about the command-LOTF servers, because these (commands) can be disabled, removed, capped off (i.e. to a GM or PM) and so on, where as with the TQ binaries, you cannot add, or remove commands.

* Bare in mind when I talk about changing the TQ binaries, all in all I do know that it's possible to do, but the complexity behind editing the assembly x86 machine code, verses writing your own server; guess which is simpler.

The ignorance of binary-supporters never ceases to amaze me.

Quote:
Originally Posted by Prot0type View Post
bins require shit for work. and are basically bugless. YOU don't do any work do you? other than set up them then build the website. pfft. haha
"Bug less" is a bad way to put it, bug less in the sense though that most people are incapable of finding the bugs I refer to, I'll give you that much.
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Old 10/20/2009, 23:33   #20
 
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Originally Posted by _Tequila_ View Post
This really depends in what your pertaining the term simple to. If you mean simple in the sense of they're easy to develop, then sure, but this is a bonus. The binaries on the other hand, cannot be furthur developed or adapted to work on a new version of conquer.

Just because more Egyptians (are other non-speaking foreigners) play on server "A" more than server "B" does not make server "A" better.

Realize your just being ignorant about the command-LOTF servers, because these (commands) can be disabled, removed, capped off (i.e. to a GM or PM) and so on, where as with the TQ binaries, you cannot add, or remove commands.

* Bare in mind when I talk about changing the TQ binaries, all in all I do know that it's possible to do, but the complexity behind editing the assembly x86 machine code, verses writing your own server; guess which is simpler.

The ignorance of binary-supporters never ceases to amaze me.


"Bug less" is a bad way to put it, bug less in the sense though that most people are incapable of finding the bugs I refer to, I'll give you that much.
Bugless lmao?
you guys are crazy TQbins are the most custom source you could possibly own you can do far more and create newer items and such although i do not mind you winning the little ruined Topic here but Binaries isnt as easy to read as Loft or CoEmu

Meaning when i create a Quest i can connect it to just about anything from a-z
with Loft you make a 6 line script to run the quest and give the items
So hard... you use the same basic code on the hole source
For noob's i would suggest loft or coemu
ITs almost website ready as far as converting into a java applet

But your welcome to flame or w/e this is just one man who actually can read binary unlike Cough Cough You guys


BTW you can if you cared to Crack the exe "GM/PM commands"
Loft just Stops them because someone figured out what var it either runs on or use's
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Old 10/21/2009, 00:16   #21
 
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Quote:
Originally Posted by PropItem View Post
Bugless lmao?
you guys are crazy TQbins are the most custom source you could possibly own you can do far more and create newer items and such although i do not mind you winning the little ruined Topic here but Binaries isnt as easy to read as Loft or CoEmu

Meaning when i create a Quest i can connect it to just about anything from a-z
with Loft you make a 6 line script to run the quest and give the items
So hard... you use the same basic code on the hole source
For noob's i would suggest loft or coemu
ITs almost website ready as far as converting into a java applet

But your welcome to flame or w/e this is just one man who actually can read binary unlike Cough Cough You guys


BTW you can if you cared to Crack the exe "GM/PM commands"
Loft just Stops them because someone figured out what var it either runs on or use's
1. TQ binaries is not a source, the name is self refuting -- binaries.
2. Binaries are easier to use than CoEMU or LOTF, you really don't need to do jack-shit.
3. Creating a quest? Whop-de-fucking-dingle-do. How about adding an event like Capture The Flag? A new tournament system? I don't suppose you can do these things now can you? How about upgrading client version? You can't do that either without obtaining a new binary from god-knows-where which will only come along every so often.
4. I'm surprised you even know what a java applet is, but your analogy is poor and makes no sense, sorry, try again? Better yet, don't.
5. Lol, I'm not even going to point out the sheer ignorance behind "read binary", I honestly just lol'd.
6. What is this about caring to 'crack GM/PM' commands, I'm not talking about those client side commands that're built into the conquer executable client file. If you think figuring out what "variable" is used for this will help you, your poorly mistaken. It's the offset of this variable and the value, and this "variable" is a pointer to a block of memory, which is then an array of characters which is your name. The client then preforms a simple check to see if your name contains the last 3 letters [GM] or [PM] it's not really hard, but here's what it would look like (mostlikely) in assembly, I doubt you'll understand it.
Code:
mov ecx,namepointer ; move to ecx the pointer to the name
push ecx
call strlen
add ecx,eax
sub ecx,4
push "[GM]"
push ecx
call strcmp
cmp eax,0
je GMCommands
push "[PM]"
push ecx
call strcmp
cmp eax,0
je PMCommands
jmp ContinueCode
GMCommands:
; gm commands here or call a function to process gm commands
PMCommands:
; pm commands here or call a function to process pm commands
ContinueCode:
; (...)
7. I love how you state "bugless lmao" and then derive from it completely, fail argument.

People who use the TQ binaries are inevitably stupid, nor can you expect them to understand pro grammatical terms such as a "source" and a "binary" file which in this case is an executable binary file. Oh? You can read binary? Please explain the following below, here's some assembly x86 binary converted back into a "readable" assembly x86 language, please explain the purpose of the header, and footer of this function:

* Note I'm not asking what the instructions do, I'm asking WHY they're there and what purpose they do together as a whole.

Code:
push ebp
mov ebp,esp
; function body
pop ebp
retn
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Old 10/21/2009, 00:37   #22
 
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Quote:
Originally Posted by _Tequila_ View Post
1. TQ binaries is not a source, the name is self refuting -- binaries.
2. Binaries are easier to use than CoEMU or LOTF, you really don't need to do jack-shit.
3. Creating a quest? Whop-de-fucking-dingle-do. How about adding an event like Capture The Flag? A new tournament system? I don't suppose you can do these things now can you? How about upgrading client version? You can't do that either without obtaining a new binary from god-knows-where which will only come along every so often.
4. I'm surprised you even know what a java applet is, but your analogy is poor and makes no sense, sorry, try again? Better yet, don't.
5. Lol, I'm not even going to point out the sheer ignorance behind "read binary", I honestly just lol'd.
6. What is this about caring to 'crack GM/PM' commands, I'm not talking about those client side commands that're built into the conquer executable client file. If you think figuring out what "variable" is used for this will help you, your poorly mistaken. It's the offset of this variable and the value, and this "variable" is a pointer to a block of memory, which is then an array of characters which is your name. The client then preforms a simple check to see if your name contains the last 3 letters [GM] or [PM] it's not really hard, but here's what it would look like (mostlikely) in assembly, I doubt you'll understand it.
Code:
mov ecx,namepointer ; move to ecx the pointer to the name
push ecx
call strlen
add ecx,eax
sub ecx,4
push "[GM]"
push ecx
call strcmp
cmp eax,0
je GMCommands
push "[PM]"
push ecx
call strcmp
cmp eax,0
je PMCommands
jmp ContinueCode
GMCommands:
; gm commands here or call a function to process gm commands
PMCommands:
; pm commands here or call a function to process pm commands
ContinueCode:
; (...)
7. I love how you state "bugless lmao" and then derive from it completely, fail argument.

People who use the TQ binaries are inevitably stupid, nor can you expect them to understand pro grammatical terms such as a "source" and a "binary" file which in this case is an executable binary file. Oh? You can read binary? Please explain the following below, here's some assembly x86 binary converted back into a "readable" assembly x86 language, please explain the purpose of the header, and footer of this function:

* Note I'm not asking what the instructions do, I'm asking WHY they're there and what purpose they do together as a whole.

Code:
push ebp
mov ebp,esp
; function body
pop ebp
retn
Quote lmao! you can do anything and more with TQBinaries
And LOFT is easier to work with
Capture the Flag OH MY GOD I ADDED A NEW ITEM INTO THE GAME!!!
USER CARRYS ITEM RAPLACING THE CURRENT WEP IN HAND
OHHHHHH MAYBE CAPS IS ON FOR NO REASON...

btw we could actually code using Binaries and not take the work thats already there
maybe the game Has pretty much everything already as you say
but for adding into the game is far more complex than your simple minded Flaming we like what we like i would rather leave it to be
any source can have any out come all in what you know and how you can do it remember BINARIES WERE MADE SOMEHOW YOU DUMMY;p
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Old 10/21/2009, 00:48   #23
 
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Quote:
Originally Posted by PropItem View Post
Quote lmao! you can do anything and more with TQBinaries
And LOFT is easier to work with
Capture the Flag OH MY GOD I ADDED A NEW ITEM INTO THE GAME!!!
USER CARRYS ITEM RAPLACING THE CURRENT WEP IN HAND
OHHHHHH MAYBE CAPS IS ON FOR NO REASON...

btw we could actually code using Binaries and not take the work thats already there
maybe the game Has pretty much everything already as you say
but for adding into the game is far more complex than your simple minded Flaming we like what we like i would rather leave it to be
any source can have any out come all in what you know and how you can do it remember BINARIES WERE MADE SOMEHOW YOU DUMMY;p
Wow, I really wish I could e-punch someone, the ignorance, my god. The example of capture the flag, is simply that of an example. It does not need to be useful in any way for it to serve it's purpose in my example, adding a completely useless event still serves the purpose that I'm arguing that you can add anything (well 'nearly') to a source but it is very constricted when you deal with a binary file.

Quote:
btw we could actually code using Binaries and not take the work thats already there
Adding string-commands to a MySQL table (i.e. CQ_ACTION) is not coding.

Quote:
maybe the game Has pretty much everything already as you say
but for adding into the game is far more complex than your simple minded
Time and time again I've backed my argument up, what've you done? You've said "no your wrong."

Quote:
any source can have any out come all in what you know and how you can do it remember BINARIES WERE MADE SOMEHOW YOU DUMMY;p
My god, your an idiot.
A binary file that's an executable format (.exe file) is not a source, get that through your less-than-iota sized brain. It's the final product produced by compiling a source. No shit any source is "limitless", because a source is fully editable, where as a binary file, it is limited to what you can edit and change. Even so, editing a binary file requires knowledge of assembly x86, which means you most likely understand advanced programming concepts if you understand assembly x86, which would mean your only editing a binary file in purpose or cracking it, or changing something minor, not adding something all together.

Your both ignorant and lacking vocabulary used in computer science to even provide a reasonable argument against me without it easily being shattered and torn apart, I'd say "but please, keep trying" but better yet, don't.

I give up, your an idiot, congratulations.
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Old 10/21/2009, 00:48   #24
 
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Quote:
Originally Posted by PropItem View Post
Quote lmao! you can do anything and more with TQBinaries
And LOFT is easier to work with
Capture the Flag OH MY *** I ADDED A NEW ITEM INTO THE GAME!!!
USER CARRYS ITEM RAPLACING THE CURRENT WEP IN HAND
OHHHHHH MAYBE CAPS IS ON FOR NO REASON...

btw we could actually code using Binaries and not take the work thats already there
maybe the game Has pretty much everything already as you say
but for adding into the game is far more complex than your simple minded Flaming we like what we like i would rather leave it to be
any source can have any out come all in what you know and how you can do it remember BINARIES WERE MADE SOMEHOW YOU DUMMY;p
It's LOTF.
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Old 10/21/2009, 01:03   #25
 
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Working on a new NPC witch gives Skiillz to all Class's witch CPs was already made "So Tell me something can you even read binary or just mysql on Pushing GM names checking status and allowing to use commands witch are based from blocking the current GM commands? Whos flaming who here again?
Loft is for kiddies you could'nt even add a new binary code if you was paid too
Besides you say Bins not really coding.... anything you made or do in Loft would be considered the same thing anyways im going to stop replying because your a pointless and waste of time

Been on PHP5&MySQL almost 4 years now "Completely Simple"
I don't think I got confused one time learning it.
But i bow too your Spelling "Most Powerful"
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Old 10/21/2009, 01:03   #26
 
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LOL i love how he says binarys are hard to run and stuff and that LOTF and CoEmu are harder to add things.

OMG my spider senses are tingling, there telling me that you dont know C# programming!
Just letting you know there is a very high limit on what you can do in binarys, saying that in LOTF or CoEmu you could make a PK Tournament that lasts for 30 minutes of competing until the final two are off in a duel with the flame effects shooting out of the sides and speeding music to make it more intense and obstacles to get in your way then whoever takes away the 3 lives of the opponent gets the prize which is a weapon that gives 3x the current exp rate and an increase of 50% attack.

Yeah tell me that you can do that in Binarys

Quote:
Working on a new NPC witch gives Skiillz to all Class's witch CPs
Do you realize how easy that is in a unique source? maybe something like this:
Code:
if (NPCID == 9506)
                {
                    if (Control == 0)
                    {
                        Say("Hello, I am the General of the common army and with my unique experience, I can teach you many skills and give you CPs too!");
                        Link("Tell me more details.", 1);
                        Link("I want to learn skills", 2);
                        Link("Claim CPs", 3);
                        Link("Just passing by.", 255);
                        Face(30);
                        Finish();
                    }
Code:
 }
                    if (Control == 1)
                    {
                        Say("BLAH BLAH put the details here.");
                        Link("I get it now, can i go back to the menu?", 0);
                        Face(30);
                        Finish();
                    }
                    if (Control == 2)
                    {
                        Say("What skills would you like to learn?");
                        Link("Taoist Skills", 5);
                        Link("Warrior Skills", 6);
                        Link("Trojan Skills", 7);
                        Link("Archer Skills", 8);
                        Face(30);
                        Finish();
                    }
                    if (Control == 3)
                    {
                        Say("Here, i'll give you 1,000 CPs for your support");
                        Link("Thanks!", 255);
                        My.Char.AddCPs == 1000;
                        // Packet to update CPs
                        Face(30);
                        Finish();
                    }
                    if (Control == 6)
                    {
                        Say("You have learned all the Taoist skills!");
                        Link("Thanks!", 255);
                        LearnSkill(6001, 4);
                        //Keep it going like that
                        Face(30);
                        Finish();
                    }
                    //Continue the Controls
Was that hard at all? if it was then you suck at programming!
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Old 10/21/2009, 01:10   #27
 
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Originally Posted by raidenx123 View Post
LOL i love how he says binarys are hard to run and stuff and that LOTF and CoEmu are harder to add things.

OMG my spider senses are tingling, there telling me that you dont know C# programming!
Just letting you know there is a very high limit on what you can do in binarys, saying that in LOTF or CoEmu you could make a PK Tournament that lasts for 30 minutes of competing until the final two are off in a duel with the flame effects shooting out of the sides and speeding music to make it more intense and obstacles to get in your way then whoever takes away the 3 lives of the opponent gets the prize which is a weapon that gives 3x the current exp rate and an increase of 50% attack.

Yeah tell me that you can do that in Binarys
Yes, you can do anything Effect are easy Photo shop can handle almost every case Music is also pre-added into the navicate tab if your smart enough to find it there's nothing you cant add or do so im not even sure witch is better anymore and yes 50x higher attack rates with Music played from a single player kill would be easier than making the map play a sound lmao pointless ..
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Old 10/21/2009, 01:10   #28
 
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Quote:
Originally Posted by PropItem View Post
Working on a new NPC witch gives Skiillz to all Class's witch CPs was already made "So Tell me something can you even read binary or just mysql on Pushing GM names checking status and allowing to use commands witch are based from blocking the current GM commands? Whos flaming who here again?
Loft is for kiddies you could'nt even add a new binary code if you was paid too
Besides you say Bins not really coding.... anything you made or do in Loft would be considered the same thing anyways im going to stop replying because your a pointless and waste of time

Been on PHP5&MySQL almost 4 years now "Completely Simple"
I don't think I got confused one time learning it.
But i bow too your Spelling "Most Powerful"
I'm going to make this short an simple, "Oh my ******* ***".
MySQL and PHP aren't coding, PHP isn't compiled to binary code, it's interpreted. Couldn't add binary code? Your term is incorrect, seeing as what you call "binary code" isn't binary, and isn't code, therefore it's neither.

Your an idiot. End of story.
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Old 10/21/2009, 01:12   #29
 
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Quote:
Originally Posted by _Tequila_ View Post
I'm going to make this short an simple, "Oh my ******* ***".
MySQL and PHP aren't coding, PHP isn't compiled to binary code, it's interpreted. Couldn't add binary code? Your term is incorrect, seeing as what you call "binary code" isn't binary, and isn't code, therefore it's neither.

Your an idiot. End of story.
was not basing that on bins you dork! MYSQL MAJOR PART IN LOFT LOOK IT UP aha
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Old 10/21/2009, 01:15   #30
 
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Originally Posted by PropItem View Post
was not basing that on bins you dork! MYSQL MAJOR PART IN LOFT LOOK IT UP aha
Thats a common revision of LOTF. Your making the assumption someone hasn't changed it to use a flat-file system, postgres, MSSQL, and the list goes on.
Look those up.

Quote:
Yes, you can do anything Effect are easy Photo shop can handle almost every case Music is also pre-added into the navicate tab if your smart enough to find it there's nothing you cant add or do so im not even sure witch is better anymore and yes 50x higher attack rates with Music played from a single player kill would be easier than making the map play a sound lmao pointless ..
Face-palm.
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