I am having a problem of my scatter which is when there's lot of monster surrounded me and when I use scatter it will Disconnected(DC). when the monster is over 14+ then using the scatter it will Disconnected.
this happen when archer will be leveling and hunting because all monster will be gather infront of the character.
So anyone have a solution for this? please share it to me
Or any advice?
the client is having and issue because it will not handle individual messages over 1016 bytes, plus the seal (8 bytes)
you're sending too many targets in your skill effect message (1105) which causes the length of the message to exceed 1024 bytes.
split the targets among multiple 1105 transfers, limit scatter's max target count to 29 (edit: i came up with 29 by 8 + 20 + 32 + Targets.Count * 32 for latest revision of the 1105 message type because adding one more target would exceed 1016) to reduce bottlenecking the graphics render with tons of skill effects and damage amounts, or reduce the amount of monsters in each screen area then raise the rates to compensate for thinned mobs.
even COSV3 could have this condition if you didn't compensate for it.
some projects had no implementation of scatter.
I am workin now, and I've got this error . Please help me please Im stuck with this part
Error in this part:
1. = var array = Targets.ToArray();
2. = KeyValuePair<uint, DamageClass> target = array[i + j];
the client is having and issue because it will not handle individual messages over 1016 bytes, plus the seal (8 bytes)
you're sending too many targets in your skill effect message (1105) which causes the length of the message to exceed 1024 bytes.
limit scatter's max target count to 29
PHP Code:
const int TargetLimit = 30;
Can you see it? Can you? xD
Replace SafeDictionary with ConcurrentDictionary. I'm pretty sure the implementation of SafeDict is worse than Microsofts implementation ;D
Scatter 03/10/2013 - CO2 Private Server - 1 Replies Hello pvpers
Can someone englighten me here about the scatter issue. When i scatter on huge spawn i get dced..
Heres the code:
case 8001:
{
if (CanUseSpell(spell, attacker.Owner))
{
scatter bug 01/09/2011 - CO2 Private Server - 9 Replies im using 5165 NewestCoServer source.
i fixed the damage bug with regualar archer attacks, but ive been trying to fix the damage bug when they use scatter. at the moment i hit 210kk from people when i scatter. ive tried differrent things to fix this bug now idk what to do. any ideas?
Archer scatter bot 12/13/2009 - CO2 Exploits, Hacks & Tools - 25 Replies So you guys must be thinking an archer scatter bot. Well its not a bot really the thing is that you use CID and Conquer Clicky both together to make a Archer scatter bot.
To Do that
1) Get CID
2) Get Conquer Clicky
3) Start CID and Conquer Clicky
4) Then chose a place which is appropriate for you. (I will go in detail for this)
5) Then turn on auto loot (make sure that !aloot picks up gold)
6) Then turn on right click in Conquer Clicky
7) There we go you have Archer scatter
TG Scatter & Bow LVL 06/02/2008 - CO2 Bots & Macros - 24 Replies Hello Every1. I think this is my 1 post on this acc ;) and my 1 home made macro :)
I dunno if any1 already made a macro for TG scatter+bow lvler, but here is mine hope it will be usefull.
U will need:
1. MacroScheduler (google it :D)
2. To have CO 1024- 768 FULL Screen
3. Use PEACE mode in tg
4. Download the Macro (its rar. u will also have the EXE for the macro in it)
5. Have Fun
Scatter With Bot 08/08/2007 - CO2 Guides & Templates - 5 Replies Um ok I know most people might know this who arent noobs....but i am a noob and i had a few problems with this my self.....after playing around with bot and going through the ReadMe and stuff....i found out how to scatter in bot, which i had a problem with. Just simply set the scatter on an F key (mines is on f2 since u have a choice of how many times you want to click per seconds) and then leave ur acc to bot...and it should scatter if im correct...it did for me and i hope it will help for...