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Conquer 2.0 Server C++

Discussion on Conquer 2.0 Server C++ within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 10/07/2009, 20:00   #16
 
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I agree that if UCCO was in C++ then the majority of the conquer private server section would be scripting in the language. Though i rate C# over C++, not in terms of rating, i think its easier to script in, and they turn out better thanks to type safety. Then again maybe it would be the same if i had learnt C++ instead. Plus points being its more modernised, object oriented (yes c++ programmers would say c++ is object oriented thought c# as its own level, which c++ dosen#t compete with), as type safety (before someone comments about this, yes type safety as its good and bad points, however with c# you can say if you want to use unsafe code instead of safe :P) and as a more simplified syntax.
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Old 10/08/2009, 01:05   #17
 
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Originally Posted by Belth View Post
I'm trying to learn C++ since I need it for global hooks and the syntax just annoys me. Also the VC++ IDE really sucks compared to VC#.
If you have visual studio pro, get visual assist x; it'll make up for it.
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Old 10/08/2009, 01:22   #18
 
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C++ is a way more advanced language and not many people are very good at programming with it. The official Conquer Source is in fact c++. Hybrid has already coded a source in C++ and no there has not been a release for it. It's not so much the fact that there is no sources available like many have stated all sources were and have been released under C#. C++ has a lot more entitled to using it, there is a lot more stuff you need to know than you would in c#.

@ Zion
C++ does not suck in fact it is the most advanced and limitless programming lanugae out there its just harder to learn that C# and Visual Basic. There is a lot more syntax to learn that in c# along with that there is not auto complete features which is in my opinion why people do not learn C++. C++ is a DIY language.
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Old 10/08/2009, 03:46   #19
 
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Originally Posted by ImFlamedCOD View Post
C++ is a way more advanced language and not many people are very good at programming with it. The official Conquer Source is in fact c++. Hybrid has already coded a source in C++ and no there has not been a release for it. It's not so much the fact that there is no sources available like many have stated all sources were and have been released under C#. C++ has a lot more entitled to using it, there is a lot more stuff you need to know than you would in c#.

@ Zion
C++ does not suck in fact it is the most advanced and limitless programming lanugae out there its just harder to learn that C# and Visual Basic. There is a lot more syntax to learn that in c# along with that there is not auto complete features which is in my opinion why people do not learn C++. C++ is a DIY language.
VS + Visual Assist X = excellent intellisense, Eclipse's C++ editor has excellent intellisense, even net beans (I believe) has decent intellisense.
The express edition's intellisense is a little off for some reason, but it's still there.
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Old 10/08/2009, 20:39   #20
 
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Originally Posted by ImFlamedCOD View Post
C++ does not suck in fact it is the most advanced and limitless programming lanugae out there its just harder to learn that C# and Visual Basic. There is a lot more syntax to learn that in c# along with that there is not auto complete features which is in my opinion why people do not learn C++. C++ is a DIY language.
I shat bricks!

You really know what you're talking about.
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Old 10/09/2009, 00:11   #21
 
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Wow, I agree that C++ is one of the most if not the most difficult programming languages around, however if you think about it all major programmers use C++ because of its limitless use and flexability. I wasn't sure but i thought that TQ is running real CO on a C/C++ based server. Now i know that not a whole lot of people here are very good with C but before i was gonna ask if anyone wanted to start a Conquer C++ project. Its sounds like alot of hard work and alot of fun! *sigh* I guess ill have to become fluent in C# if i want to contribute to the forum.
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Old 10/09/2009, 20:05   #22
 
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Let us try staying on topic here, shall we?

We don't need everyone flaming / talking smack / etc to everyone (that includes all the guards and mods that were in on it) - you should be ashamed that you're giving that position such a bad name..

This is about a conquer server in C++ and why it was never done. This is not about who is best at C++, if saint steals work from people, if hybrid is dead, etc.
To confirm, since apparently the word if is ignored, Hybrid IS NOT DEAD and I never said he was.

C++.
Topic.
Stay on it.

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Old 10/10/2009, 00:32   #23
 
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Originally Posted by _tao4229_ View Post
The first ever source made for Conquer that was publicly released (UCCO) was in C#.
Nobodies had the intelligence to do anything but copy. (For the most part. I understand C# is a newer and more standardized language (thus bringing out more capabilities.. yada yada technical bullshit people rant on about), but a good portion of other private servers are done in C/C++. I have a feeling if we had started the same way we'd be in the same position)
Not the first.....
The first was CoEmu by magicman
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Old 10/10/2009, 01:53   #24
 
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Not the first.....
The first was CoEmu by magicman
Eh no. CoEmu by "MagicMan" started in February of 2008. Not 2003 or whatever he said.

edit: and to add to that, MagicMan did not release his source. So therefore the argument you tried to make had no valid point (as Saint said the FIRST RELEASED source was UCCO).
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Old 10/10/2009, 02:40   #25
 
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MagicMan is a fraud lol.

Anyone that has been on the conquer scene knows that.
I asked him for proof of his existence plenty of times, all he does is reply in anger that he knows he was first etc.


Anyway, C++ is a very powerful language.

That can be said for C# as well, and even java. Even microsoft attests to the power of java in certain situations.

In terms of game programming, sure, C++ is the best. The same is not true for game servers. The startup time of writing a server in C/C++ is considerably longer then with java/C#.

In the end it is up to what you prefer to do.
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Old 10/10/2009, 16:51   #26
 
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I personally think C++ is better, and if you think its too hard then tough, you'll be missing out on the more powerful language.


--There, kene, wasn't that as easy to say with less hate?--
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Old 10/10/2009, 17:06   #27
 
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@Kene, C++ doesn't suck, however C# is better, also for a private server like CoEmu and especially LOTF.
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Old 10/10/2009, 19:17   #28
 
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Originally Posted by Smythe94 View Post
@Kene, C++ doesn't suck, however C# is better, also for a private server like CoEmu and especially LOTF.
That's where you are definitely wrong.

C# is more "clean" and a lot easier, but it is not directly better than C++.

For just one thing, C# (besides with the extremely buggy mono project) is a windows-ONLY language. C++ beats it there, and thats all that really matters.
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Old 10/10/2009, 22:19   #29


 
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Originally Posted by andyd123 View Post
That's where you are definitely wrong.

C# is more "clean" and a lot easier, but it is not directly better than C++.

For just one thing, C# (besides with the extremely buggy mono project) is a windows-ONLY language. C++ beats it there, and thats all that really matters.
MonoDevelop
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Old 10/11/2009, 01:14   #30
 
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Originally Posted by ElDeRnEcRo View Post
MonoDevelop
I mentioned the extremely buggy mono project, take a look at my quote =p
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