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Conquer 2.0 Server C++
Discussion on Conquer 2.0 Server C++ within the CO2 Private Server forum part of the Conquer Online 2 category.
10/11/2009, 02:20
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#31
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Quote:
Originally Posted by LetterX
Eh no. CoEmu by "MagicMan" started in February of 2008. Not 2003 or whatever he said.
edit: and to add to that, MagicMan did not release his source. So therefore the argument you tried to make had no valid point (as Saint said the FIRST RELEASED source was UCCO).
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Timespan: Octobre 2003 - Decembre 2003 and February 2008 - April 2009
So it was first 
But anyway who cares
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10/11/2009, 02:31
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#32
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Quote:
Originally Posted by grillmad
Timespan: Octobre 2003 - Decembre 2003 and February 2008 - April 2009
So it was first 
But anyway who cares
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You obviously do otherwise you wouldn't have posted it.
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10/11/2009, 13:00
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#33
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Quote:
Originally Posted by andyd123
I mentioned the extremely buggy mono project, take a look at my quote =p
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Oh yea, sorry
To get to the end of this, I find these arguments interesting :
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10/11/2009, 13:03
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#34
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Quote:
Originally Posted by grillmad
Timespan: Octobre 2003 - Decembre 2003 and February 2008 - April 2009
So it was first 
But anyway who cares
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He just made that up.
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10/11/2009, 13:32
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#35
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Quote:
Originally Posted by Kiyono
He just made that up.
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Neither you or him can prove your statement, so why post it?
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01/28/2010, 17:31
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#36
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Quote:
Originally Posted by ElDeRnEcRo
Neither you or him can prove your statement, so why post it?
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I can prove it however, I have been around since the beginning of conquer private server development, he's a fraud.
Also his claim to have been the first to crack the encryption is completely bogus too.
Very few people develop on a platform other than windows, and thus, having formality with it, would most likely choose a windows server for their hosting.
I cannot see myself ceasing development on windows anytime soon.
#Sorry for the huge bump
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01/28/2010, 17:39
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#37
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source in C++ is a lot better for portable system if it is writen in GNU C++ like for Linux for cheaper host.
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01/28/2010, 21:05
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#38
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Quote:
Originally Posted by glover
source in C++ is a lot better for portable system if it is writen in GNU C++ like for Linux for cheaper host.
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Or, a bright idea, would be to write it in Java and have portability across, what, all currently existing platforms, without the need to rebuild?
Although Mono is doing pretty well so far.
Edit: It's funny I see this thread now. I was totally thinking of writing an entire co server that was built to run on Linux and release it, or maybe even sell it. Obviously, it'd be C++. But, that was merely a passing thought. Conquer sucks, end of game.
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01/28/2010, 21:58
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#39
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Quote:
Originally Posted by andyd123
Or, a bright idea, would be to write it in Java and have portability across, what, all currently existing platforms, without the need to rebuild?
Although Mono is doing pretty well so far.
Edit: It's funny I see this thread now. I was totally thinking of writing an entire co server that was built to run on Linux and release it, or maybe even sell it. Obviously, it'd be C++. But, that was merely a passing thought. Conquer sucks, end of game.
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#agreed
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01/29/2010, 00:59
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#40
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Quote:
Originally Posted by andyd123
Or, a bright idea, would be to write it in Java and have portability across, what, all currently existing platforms, without the need to rebuild?
Although Mono is doing pretty well so far.
Edit: It's funny I see this thread now. I was totally thinking of writing an entire co server that was built to run on Linux and release it, or maybe even sell it. Obviously, it'd be C++. But, that was merely a passing thought. Conquer sucks, end of game.
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But arnt you missing the point? Were talking about a server, you shouldnt need to rebuild it or switch platforms, or even think about adding compatability just incase you decide that your going to switch to a different platform for fun.
So why bother writing in java just for the advantage of cross-compatability.
I dont really understand why people go on about linux so much, its just an OS, its alot less bulky than Windows yes, but ultimately if you struggle to write a server in C# linux is going to be beyond you in all probability.
C++ became popular because it was the best programming language available at the time, and it offers massive control over your app, however if you dont know what your doing, you will end up using managed C++ and not utilize 90% of what makes C++ so great. Where as if you use C# and you dont know what your doing you can still end up making an app which is atleast as good as a C++ app, but its easier to read, quicker to write, simpler to debug. If you do know what your doing you can make an app which is better than a C++ app.
As for this thread, i can already tell this will become a programming language war, or an OS war.
However ill leave it open for the time being and see how it progresses.
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01/29/2010, 14:45
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#41
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Quote:
Originally Posted by Korvacs
But arnt you missing the point? Were talking about a server, you shouldnt need to rebuild it or switch platforms, or even think about adding compatability just incase you decide that your going to switch to a different platform for fun.
So why bother writing in java just for the advantage of cross-compatability.
I dont really understand why people go on about linux so much, its just an OS, its alot less bulky than Windows yes, but ultimately if you struggle to write a server in C# linux is going to be beyond you in all probability.
C++ became popular because it was the best programming language available at the time, and it offers massive control over your app, however if you dont know what your doing, you will end up using managed C++ and not utilize 90% of what makes C++ so great. Where as if you use C# and you dont know what your doing you can still end up making an app which is atleast as good as a C++ app, but its easier to read, quicker to write, simpler to debug. If you do know what your doing you can make an app which is better than a C++ app.
As for this thread, i can already tell this will become a programming language war, or an OS war.
However ill leave it open for the time being and see how it progresses.
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I was speaking more from an open-source development point of view.
Outside of the view of the average person, which would most likely be working to program on one system, there are thousands/millions of people that do not use windows.
So, if I were creating an application like an mmo server, that was open source, I'd probably want it to be available on as many platforms as possible, not because any one platform is better, but so anyone that uses any platform can utilize the open source project and contribute to it.
Sure, I could write it in a variety of languages, but I might personally choose Java as it, in my opinion, has many advantages. Not because I want to use linux, though. Hell, maybe I wanna use Solaris.
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01/30/2010, 03:36
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#42
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clears throat and makes the announcement
F# for the win
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01/30/2010, 18:12
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#43
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Java and F# are gay
okbro
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01/30/2010, 18:16
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#44
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c++ Rocks  Best way to Programm Emulator
When u say it sucks u only have no clue how to programm right.
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01/30/2010, 18:17
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#45
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Quote:
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When u say it sucks u only have no clue how to programm right.
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Coming from a guy who just said that.....
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