So i am in the process of doing the moonbox quest i was just wondering if anyone knew the level of ToughHorns i have 6 different types of that same monsters in the monstertype table in the database but they are all level 1.
Um, As far as I know I only found one of these when I was coding my moonbox quest, I set the drops to randomly drop according to the map ID xD, Which is one of the easiest and simple ways to do it. Just assign a token to drop in a certain map and spawn lots of that mob in the moonbox maps ID: 1043 to 1050 and if the mob info isn't correct you can just correct it from any cq_generator out there.
Um, As far as I know I only found one of these when I was coding my moonbox quest, I set the drops to randomly drop according to the map ID xD, Which is one of the easiest and simple ways to do it. Just assign a token to drop in a certain map and spawn lots of that mob in the moonbox maps ID: 1043 to 1050 and if the mob info isn't correct you can just correct it from any cq_generator out there.
No offense, but there is a WAY better way to do that lol. In my database, every cq_monstertype entry has a column that signifies the amount of "special items" it can drop. Monster specific drops if you will. And there is a table filled with monster ids, with specific drop rewards, and a rate of the drop. So monsters can have more than 1 specific item to drop. Then when you do your drops, you can loop through the monsters special drop ID collection, and have one randomly chosen. Instead of having an if check for the map id in every kill.
I sincerely don't want to put you down mate, But the way I've done it is way more efficient, I have no limit on how many different items a single mob can drop, nor a limit on how many items it drops at once. Plus I don't really have an if statement on every map. And I'm also sure as hell it's even a faster since we've tried using SQL and a flatfile DB, Compared speeds, flatfile DBs on a ramdisk completely blown away SQL's timing. Anyhow! Here's a preview of the new emulators drop DB and how we done it
Moonbox Quest 08/19/2009 - Conquer Online 2 - 0 Replies I was just wondering, if its possible, how much attack is needed to 1 hit the monsters that are in the tactics.
moonbox quest... bot? 04/01/2008 - Conquer Online 2 - 3 Replies any bot that can hunt in the moonbox quest and collect tokens for me ?....
all bots i know wont work for me after new patches/updates..
best way to use sv for moonbox quest? 06/02/2007 - Conquer Online 2 - 8 Replies it wastes alot of time just walking around..
doing nothing :)..
what can i do?
.......
also what good way to get money fast ?..
MoonBox quest... 02/01/2007 - CO2 Exploits, Hacks & Tools - 1 Replies Alright, I searched the forum for this and didnt find anything, so I dont know if this has been posted before.
First off, we all know there are 32 definitions of moonboxes, yet no one can detere them in the itemtype.dat.
Forget that method. So far mine works.
Alright past step one -.- This might take some time, 3 days - a week according to how much time anyone puts into it. But what I've discovered from doing the moonbox quest is:
When you do the moonbox quest, and use the SAME you...
Bot for moonbox quest 02/11/2006 - Conquer Online 2 - 3 Replies i know u say no questions, but is it possible there is a bot for moonbox quest? i searched for it but found nothing