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where to find tq attack calculations
Discussion on where to find tq attack calculations within the CO2 Private Server forum part of the Conquer Online 2 category.
07/16/2014, 02:00
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#1
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where to find tq attack calculations
pretty much as the title says, i see every source just add some "sensible" attack but it's never accurate, anything even close to that ?
also as i'm already posting a thread, what is the best way to show skills as effect ? (ex. thunder or nado or w/e)
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07/16/2014, 04:57
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#2
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My signature.
More specifically:
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07/16/2014, 06:49
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#3
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Quote:
Originally Posted by Spirited
My signature.
More specifically: 
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i know that eudemons and conquer shares so many stuff but are you sure this values are accurate ? some doesn't really make sense to me
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07/16/2014, 07:01
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#4
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Quote:
Originally Posted by OverKillasdwqe
i know that eudemons and conquer shares so many stuff but are you sure this values are accurate ? some doesn't really make sense to me
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If you really don't trust it, here's "confirmation":
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07/16/2014, 07:41
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#5
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Quote:
Originally Posted by Spirited
If you really don't trust it, here's "confirmation":

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fair enough that sound accurate, and he miss an X for dragon gems at RHS (max attack) at this equation numerator, but still better than anything i've seen in a public source
thanks
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07/16/2014, 10:15
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#6
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Quote:
Originally Posted by Spirited
If you really don't trust it, here's "confirmation":

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LOL!
I really liked that! :
(A +B +C/2 +D +E)X - (F +G +H/2 +I +J)
__________________________________________________ __ xR +0 -P -Q = DAMAGE
K xL xM xN
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07/16/2014, 15:17
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#7
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Quote:
Originally Posted by Spirited
If you really don't trust it, here's "confirmation":

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I wasn't aware of this, that's actually kinda cool
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07/16/2014, 18:36
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#8
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COPS v6 is pretty accurate.
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07/17/2014, 05:04
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#9
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Quote:
Originally Posted by CptSky
COPS v6 is pretty accurate.
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Roy's 3rd source attempt is also very accurate (an exact copy of the C++ version from the source I linked to, if I remember correctly).
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07/18/2014, 03:30
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#10
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Quote:
Originally Posted by Spirited
Roy's 3rd source attempt is also very accurate (an exact copy of the C++ version from the source I linked to, if I remember correctly).
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As I never really looked at it, I can't really recommend it. But COPS v6 is based on TQ's C++ source with algorithms adapted to CO2 with my own reverse engineering (e.g. Training Ground which I've never seen anywhere as it is in real CO). Only few algorithms aren't from the real CO.
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07/30/2014, 23:45
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#11
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wasn't aware of this, that's actually kinda co
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08/12/2014, 21:51
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#12
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Quote:
Originally Posted by Spirited
My signature.
More specifically: 
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Is it jsut me or? files are corrupted..
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08/13/2014, 02:49
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#13
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Quote:
Originally Posted by -Sensei-
Is it jsut me or? files are corrupted..
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It's the Chinese name. Winrar will struggle. If you have 7zip give that a runthrough. It handles foreign letters better and Extracts fine.
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08/13/2014, 05:52
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#14
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Quote:
Originally Posted by -Sensei-
Is it jsut me or? files are corrupted..
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Please read the thread next time. It states the solution to your problem, and the first response to that thread is the problem occurring.
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