goodluck but if you guys are that lazy to use some **** of LOTF Source so you can make a "own created" source then my suggestion to you and your team is.
Stop having the dream of a perfect co private server just make a little pkp server its fun belive me and its not that hard to make.
i mean you can make some big tournaments and maybe you can take AcidCO AKA HybridCO or CoEmu V2 is some examples those servers where fun to play in and it had a big reputation because many people played in it
Seriously, you guys seem to have no control over yourself; ALL you do is flame or spam, I've handed infractions again and some people are really close to having three infractions which means ban.
[Development] Basic Conquer Emulator 07/31/2010 - CO2 Private Server - 43 Replies A little bit about myself, as I'm sure you don't know me yet:
Development of the emulator, and it's details:
Further more, the project will be shared over a svn. Or a certain program that imitates such a function.
Thanks for taking time to read this thread, comments and reviews are friendly accepted.
[Development] 4267 conquer server. 06/16/2010 - CO2 Private Server - 408 Replies Heya,
I've started a new development for a classic co server as I never saw one succesfull build up with a from scratch written and not leeched source.
We're currently aiming to add-in bot protection, proxy detection and various protections to prevent hacking.
So let's talk more about the source itsself, It's made from scratch and self written socket system, database handling is currently flatfile based. The loginserver is done but we're working on the gameserver now.
(Will be...
Conquer Development IRC Channel 05/17/2010 - CO2 Private Server - 18 Replies I'm not sure if one exists, i assume that it does not. I'm going to create an IRC channel on a free network, simply for idling/talking, anything like that.
Server: irc.quakenet.org
Channel: #codev
if you have an IRC client, you already know how to connect. If not, check out Mibbit.com - Easy and fast Webchat to connect via the webclient.
Conquer 1.0 development 08/31/2009 - CO2 Private Server - 1 Replies I was messing around trying to connect to CO1 client 4251. I was wondering if the Auth Response packet was changed after this client because I am not getting any response from the Client. I can connect to the 4351 client without problems.
I would appreciate any help.
Thank You