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Dmap MapObjectTypes.

Discussion on Dmap MapObjectTypes. within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Dmap MapObjectTypes.

hey all.

i'm trying to add new map from CrazyToa client.

i find unknow MapObjectType which is 0

but i can't find any info about it

this is only the types i know get it from Map viewing Tool
PHP Code:
 internal enum MapObjectType
        
{
            
Backdrop 8,
            
Effect 10,
            
Scene 1,
            
Sound 15,
            
TerrainObject 4
        

anyone have any info. about this type?

but i just wanna the MapObjectType of 0 (just curious)
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Old 02/01/2014, 14:19   #2
 
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Its most likely a Object that you didnt properly import, like a statue, tree, stone or a fountain.
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Old 02/01/2014, 14:59   #3
 
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Quote:
Originally Posted by Y u k i View Post

Its most likely a Object that you didnt properly import, like a statue, tree, stone or a fountain.


that why i ask about it.
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Old 02/01/2014, 16:03   #4


 
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static const int32_t MAP_NONE = 0;
static const int32_t MAP_TERRAIN = 1;
static const int32_t MAP_TERRAIN_PART = 2;
static const int32_t MAP_SCENE = 3;
static const int32_t MAP_COVER = 4;
static const int32_t MAP_ROLE = 5;
static const int32_t MAP_HERO = 6;
static const int32_t MAP_PLAYER = 7;
static const int32_t MAP_PUZZLE = 8;
static const int32_t MAP_3DSIMPLE = 9;
static const int32_t MAP_3DEFFECT = 10;
static const int32_t MAP_2DITEM = 11;
static const int32_t MAP_3DNPC = 12;
static const int32_t MAP_3DOBJ = 13;
static const int32_t MAP_3DTRACE = 14;
static const int32_t MAP_SOUND = 15;
static const int32_t MAP_2DREGION = 16;
static const int32_t MAP_3DMAGICMAPITEM = 17;
static const int32_t MAP_3DITEM = 18;
static const int32_t MAP_3DEFFECTNEW = 19;
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Old 02/01/2014, 16:10   #5
 
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Quote:
Originally Posted by CptSky View Post
static const int32_t MAP_NONE = 0;
static const int32_t MAP_TERRAIN = 1;
static const int32_t MAP_TERRAIN_PART = 2;
static const int32_t MAP_SCENE = 3;
static const int32_t MAP_COVER = 4;
static const int32_t MAP_ROLE = 5;
static const int32_t MAP_HERO = 6;
static const int32_t MAP_PLAYER = 7;
static const int32_t MAP_PUZZLE = 8;
static const int32_t MAP_3DSIMPLE = 9;
static const int32_t MAP_3DEFFECT = 10;
static const int32_t MAP_2DITEM = 11;
static const int32_t MAP_3DNPC = 12;
static const int32_t MAP_3DOBJ = 13;
static const int32_t MAP_3DTRACE = 14;
static const int32_t MAP_SOUND = 15;
static const int32_t MAP_2DREGION = 16;
static const int32_t MAP_3DMAGICMAPITEM = 17;
static const int32_t MAP_3DITEM = 18;
static const int32_t MAP_3DEFFECTNEW = 19;
that is what called a helpfull post.
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