Therefore this thread so they can hopefully provide solid information for those who seek help.
Key information when requesting help:
- Source, what source are you using?
- What patch is it aimed at?
- What have you done to solve this issue? (Show the code)
Here is a preview:
This is in the Redux release, therefore the patch and source are already given.Quote:
I'm busy handling the team packet, I have seen that you already made a start on it and done the packet loading + packet structures.
There are 2 things that im actually stuck at, showing the popup to the leader on request join and showing that the player is in the team. The member does get into the teammember dictionary and I do the send the packet so I just can't seem to understand what I am doing wrong.
Code for the invite to the leader:
Code for entering the player into the team:Code:leader.Send(TeamInteractPacket.Create(client.UID, TeamInteractType.RequestJoin));
Code:Player joiner = PlayerManager.GetUser(packet.UID); client.Send(TeamInteractPacket.Create(joiner.UID, TeamInteractType.AcceptJoin)); TeamMember player = new TeamMember(joiner, client.Team.TeamUID); client.Team.Members.TryAdd(joiner.UID, player); client.Send(TeamMemberInformation.Create(player, TeamMemberAction.AddMember));
Provide as much information as you can, this will help both you and us to come up with a solution. Screenshots or even videos can help.
Some problems can't be explained through text and images. So if you happen to be able to re-produce the problem, tell us the steps you made for it to occur.
If you can't solve your problems with the help of the community and you are willing to pay for the fix, have a look in the volunteer thread

I hope this helps members to give enough information for when they ask help.






