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OverKill development thread

Discussion on OverKill development thread within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 02/01/2014, 00:52   #16
 
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Originally Posted by abdoumatrix View Post
so it is selfish companion ignore his owner state and keep hunting for him self but sometimes it help him with his attacking mobs ,loot for him and revive

New idea to leech
not even close to that
it hunt around and give exp to the owner, it give passive skills to itself and it's owner, it use pots for hp and mana, it can wear actual gears !
soon it will attack enemies not just monsters
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Old 02/01/2014, 02:30   #17
 
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Good luck andrew, Nice going with the mini guard and the silent proxy
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Old 02/01/2014, 02:40   #18
 
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Originally Posted by Execution! View Post
Good luck andrew, Nice going with the mini guard and the silent proxy
silent proxy was your idea sorry forgot to add credits XD
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Old 02/01/2014, 02:45   #19
 
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Always nice to see people making use of my releases

That being said... if you're re-writing content anyways I might have suggested using Redux and upgrading it to a newer patch... it's significantly cleaner/better written. Totally get avoiding the extra work though
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Old 02/01/2014, 03:01   #20
 
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Always nice to see people making use of my releases

That being said... if you're re-writing content anyways I might have suggested using Redux and upgrading it to a newer patch... it's significantly cleaner/better written. Totally get avoiding the extra work though
Redux is great but it would take more work than editing albetros specially that their is nothing fatally wrong with it and that im going to update to the least conquer patch in few days, will make sure i have a better look at redux and leech goods XD
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Old 02/01/2014, 03:07   #21
 
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i support this Project, i know tq client well if you need to find out something please let me know, will be happy to help.
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Old 02/01/2014, 03:29   #22
 
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I agree with Pro.
If you are upgrading to the newest patch, then you will need to adjust packet structures regardless.
In which case, Redux would be the best option IMO.
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Old 02/01/2014, 03:41   #23
 
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Originally Posted by Aceking View Post
I agree with Pro.
If you are upgrading to the newest patch, then you will need to adjust packet structures regardless.
In which case, Redux would be the best option IMO.
yes but i would implement more stuff since 5065 until 5517 which will take time i don't have, yeah you both have point that redux could have been better than albetros but i can't turn back now
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Old 02/02/2014, 11:44   #24
 
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Not to be a total *** but your banner sounds like the l'oreal makeup **** commercial lol
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