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divine hare

Discussion on divine hare within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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divine hare

divine hare for LOTF anyone have
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Old 08/06/2009, 19:50   #2
 
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already released + Deleted
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Old 08/06/2009, 19:54   #3
 
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Quote:
Originally Posted by danielachraf View Post
already released + Deleted
It was done wrong.You need a transformation packet for it.
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Old 08/06/2009, 20:02   #4
 
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Quote:
Originally Posted by damianpesta View Post
It was done wrong.You need a transformation packet for it.
i didn't see it , when i saw it deleted i coded mine works fine (not alone)
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Old 08/07/2009, 11:38   #5
 
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Quote:
Originally Posted by PeTe Ninja View Post
divine hare for LOTF anyone have
I tought that you had stopped PServers ...
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Old 08/07/2009, 13:59   #6
 
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lol, there is no "packet" for this divine hare, you just send the timer(like u send the skill use with damage = time and skill id = divine hare's skill id), then you send the model packet which is something like
divine hare model id * 10000000 + character model(avatar * 10000 + model)
with "Vital" packet with type 12. //i'm not sure

Alright, now your character can move jump or w/e you want without having troubles and doing lots of ***** in the source.
Now you have to send the max hitpoints with "Vital" packet with type 1 and the actualy hitpoints "Vital" packet with type 0.

Alright, now your client knows totaly that your transformed ffs.

This is my transformation for coemu v2.



Bolded words are JUST explanations.
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Old 08/07/2009, 15:15   #7
 
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if anyone would like to know it MIGHT be like this...

Code:
ulong DivineHare;

DivineHare = (207 * 10000000 + ulong.Parse(E.Model.ToString()));
LiveManager.SendPacket(SystemControl.MyPackets.Vital(E.UID, 11, (ulong.Parse(DivineHare * 10000 + E.Model.ToString()))));
or you could do

Code:
LiveManager.SendPacket(SystemControl.MyPackets.Vital(E.UID, 11, (ulong.Parse((207 * 10000000 + ulong.Parse(E.Model.ToString())) * 10000 + E.Model.ToString()))));
ofcourse you would have to change the codes to your source information ( not that hard just a few name changes )

which doesn't work... lol

if you send it to 12 it does but equips dont show ><
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Old 08/07/2009, 19:52   #8
 
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Quote:
Originally Posted by CoAttack View Post


if anyone would like to know it MIGHT be like this...

Code:
ulong DivineHare;

DivineHare = (207 * 10000000 + ulong.Parse(E.Model.ToString()));
LiveManager.SendPacket(SystemControl.MyPackets.Vital(E.UID, 11, (ulong.Parse(DivineHare * 10000 + E.Model.ToString()))));
or you could do

Code:
LiveManager.SendPacket(SystemControl.MyPackets.Vital(E.UID, 11, (ulong.Parse((207 * 10000000 + ulong.Parse(E.Model.ToString())) * 10000 + E.Model.ToString()))));
ofcourse you would have to change the codes to your source information ( not that hard just a few name changes )

which doesn't work... lol

if you send it to 12 it does but equips dont show ><
OMG!

ulong DivineHare;

DivineHare = 207 * 10000000 +E.Model;//E.Model has the model and the avatar already set u just add it to DivineHare variable ...
LiveManager.SendPacket(SystemControl.MyPackets.Vit al(E.UID, 11, DivineHare));

code for a basic lotf which would go in character.cs

Code:
ulong DivineHare = (ulong)(207 * 10000000 + Model);
MyClient.SendPacket(General.MyPackets.Vital(UID, 11, DivineHare));
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Old 08/07/2009, 20:07   #9
 
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well if i send it to 12 it works and changes me but i do not see a timer at bottom right and my max hp goes to 0
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Old 08/07/2009, 21:19   #10
 
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welll u have to send the max hp and the current hp acording to the new max hp...you can see how to do that in the link i posted in the "guide"
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Old 08/07/2009, 22:26   #11
 
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Oh i can do that easily lol, but what about the timer?
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Old 08/07/2009, 22:47   #12
 
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once the client sends the skill use for divine hare or w/e transformation skill, after you'll send the hp and model, you end with sending the skill use packet with the time as damage ... easy huh?

World.UsingSkill(this, (short)SkillId, SkillLvl, UID, 39/*time*/, (short)LocX, (short)LocY);
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Old 08/07/2009, 23:49   #13
 
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it worked for divine hare but a few problems i have

- Maxhp still wont go to maxhp it stays at 0..
- Robot & Night Devil wont work
- Robot = index out of array
- ND = the
Code:
Transform = (ulong)(217 * 10000000 + Model);
overflow

Hopefully the problem with my skills leveling will fix itself when i insert skill exps =] .. if you can help with this that'd be nice
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Old 08/08/2009, 06:43   #14
 
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For MaxHP you have to send the new max hp with Vital packet with type 1,then u'll see the max hp.

Add my msn and i'll see whats ur problem.
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Old 08/08/2009, 06:49   #15
 
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added
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