im tryin to add sound effects like when you pick somethin up, i was given this bit of code by someone but it dosent work, im usin trinity base, does anyone know how to get it to work or whats missin?
_String str = new _String(true);
str.UID = client.Entity.UID;
str.TextsCount = 1;
str.Type = _String.Sound;
str.Texts.Add("bell");
client.Send(str);






