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[QUESTION] what to recode to fix login
Discussion on [QUESTION] what to recode to fix login within the CO2 Private Server forum part of the Conquer Online 2 category.
07/12/2009, 05:54
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#1
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[QUESTION] what to recode to fix login
Ok im useing lotf what do i need to recode to fix this login problem.
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07/12/2009, 06:06
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#2
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Connections
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07/12/2009, 06:12
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#3
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its not the mysql thats messing up becuse mine are ini if mysql was ****** up at anytime monsters wont spawn npcs wont spawn or anything so its the source somewhere.
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07/12/2009, 06:18
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#4
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Lol...Ini can still have login freezes...Im talking about MYSQL connections when to use them , is it right to use them. Ini connections ( i guess uc an call that ) when to read when to write. Too much too little?
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07/12/2009, 06:19
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#5
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Ini cant have login frez its in the source with the connection to server nothing to do with mysql we know that sockets have been done. umm the mysql connection has been redone.
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07/12/2009, 06:33
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#6
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Quote:
Originally Posted by Pete1990
Ok im useing lotf what do i need to recode to fix this login problem.
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i belive spawns packets too
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07/12/2009, 06:35
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#7
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i dont think spawn packets have anything to do with login
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07/12/2009, 06:41
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#8
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Dude...We are telling you what we think then you are telling us what we think is wrong. If you weren't asking the question that would be fine but you are asking it.
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07/12/2009, 06:48
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#9
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and im just saying i know thats not the problem the problem has nothing to do with an mysql. thats all spawning has nothing to do with login that for mysql. umm login cant be frozen is accoutns are ini becuse mysql dont lose its connection
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07/12/2009, 06:55
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#10
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Nothing in this thread makes ANY sense.
Lol.
You just need to recode the whole source, I don't think it's good.
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07/12/2009, 07:02
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#11
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Quote:
Originally Posted by _tao4229_
Nothing in this thread makes ANY sense.
Lol.
You just need to recode the whole source, I dont think its good
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You are very nice you know? could be a bit more nicer about things at least someone is trying somthing with it.
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07/12/2009, 07:03
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#12
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btw trust me it would be easter to add all thats in lotf to coemu then it would be to fix login on lotf becaz..coemu has a good start alredy you would hafe to recode all of lotf almost to fix it xD and not just login frezz.. lotf lags bad to..
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07/12/2009, 07:05
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#13
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I've stopped helping people who can't understand debug logs or at least post them for other people to read. Without any knowledge of what's causing it other than your 'login is frozen' it's like going into a hospital saying 'I hurt.'
Considering most people who use the source you do couldn't fix that ****, you should probably provide information for the people who actually could.
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07/12/2009, 07:11
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#14
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Here is the error
HTML Code:
System.ArgumentException: Item has already been added. Key in dictionary: '0' Key being added: '0'
at System.Collections.Hashtable.Insert(Object key, Object nvalue, Boolean add)
at COServer_Project.General.AuthPacketHandler(Object Sender, HybridSocket Socket) in C:\Documents and Settings\David\Desktop\COServerProjectv1\COServerProject\General.cs:line 396
i go there this is the line
HTML Code:
KeyClients.Add(TheKeys, AB);
And my source dont lag it just login frez.
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07/12/2009, 07:13
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#15
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Find out what's causing TheKeys to be 0? Not that complex
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