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[QUESTION] what to recode to fix login

Discussion on [QUESTION] what to recode to fix login within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #16
 
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ok well thats the problem i have tryed it Sockets have been recoded
public unsafe void AuthPacketHandler(object Sender, HybridSocket Socket)
has been almost redone so we dont know where its at now.
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Old   #17
 
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Something is causing whatever the **** 'TheKeys' is to be the same as another one that was added.
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Old   #18
 
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yea we tryed dif things and still nothing lol.
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Old   #19
 
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Quote:
Originally Posted by Pete1990 View Post
yea we tryed dif things and still nothing lol.
Well thers no way to eliminate login freeze in 100%, cause the way LOTF handles packet's is terrible.
Second Ill give you a hint.Open connections are not important you see once somebody log you can open connection , when authorization finishes you can close the connection,then if somebody is going 2 log off database open's connection once again and closes it after somebody log's off.
Delete useless Features.
Delete all the npc's , LOTF Got 1000+ NPC's.My server contains all the NPC's TQ got and thers only 500 of them?
thers a lot more way's of preventhing login freeze ... just think of them.
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Old   #20
 
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yea all my npcs are redone. i mean login last a bit longer but eh
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Old   #21
 
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Quote:
Originally Posted by Pete1990 View Post
yea all my npcs are redone. i mean login last a bit longer but eh
then you did something wrong and i bet its gonna affect server a lot lol.
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Old   #22
 
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Do you have LOGIN FREEZE or login in long time ??
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Old   #23
 
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Yes, you did'nt actually state what problem you had. Its allright with the recoding, but what for?
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Old   #24
 
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He has login freeze like every 20-30mins now I think
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Old   #25
 
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Yea all login freez about 20-30mins and we get that error we psoted up before.
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Old   #26
 
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Quote:
Originally Posted by Pete1990 View Post
Yea all login freez about 20-30mins and we get that error we psoted up before.
Allright well as I said close connections when they are not needed.Its best way to prevent login freeze , cause Login freeze happens when thers too many connections open.And Make a max AuthThread as 4 , cause once you restart the server and you'll bring it back up.There will be 10 people to login in 1 sec , and that may cause overloading as well.
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Old   #27
 
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do you mean that for mysql? or sockets? or what lol
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Old   #28
 
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Quote:
Originally Posted by Pete1990 View Post
do you mean that for mysql? or sockets? or what lol
Closing connections in Database.cs and change
Code:
                AuthServer.MaxThreads = (numer... w.e it is now)
to
Code:
                AuthServer.MaxThreads = 4 (or 6 ... w,e I think that once 6 people will try to log your source, it'll crash so... 4 is enough)
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