after
PHP Code:
public ushort GuildID
{
get
{
return Conquer_Online_Server.BitConverter.ToUInt16(this.SpawnPacket, 12);
}
set
{
WriteUInt32(value, 12, this.SpawnPacket);
}
}
add this
PHP Code:
public uint AssassinColor
{
get
{
return Conquer_Online_Server.BitConverter.ToUInt32(this.SpawnPacket, 233);
}
set
{
WriteUInt32(value, 233, this.SpawnPacket);
}
}
PHP Code:
public void LoadItemStats(Game.Entity e)
in this void add this
PHP Code:
Entity.AssassinColor = (uint)Entity.BattlePower;