Quote:
Originally Posted by Arco.
I have a question regarding some of the values in the 4267 itemtype.
This is the structure I have for it, but the value after price, and the five values after status are something I don't know. Can anyone give a hand?
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Action (or action_id) is TQ's action reference in cq_action for that itemtype when you 'use' it. It is not used within the client at all.
Gem1, Gem2, Magic1, Magic2, Magic3, are also used server-side and not within the client but represent a 'base' value for all items being created from that itemtype. Basically, if Gem1 were equal to 13 server-side for itemtype 50000, any item you create with the itemtype 50000 would have 1 socket with a super DragonGem in it. Also, Magic1 is the rebirth weapon magic (HPBacksword, MPBacksword, etc), Magic2 is unused, Magic3 is the composition (+).