0% CPU Usage:
Code:
uint CurrentTime = Network.Imports.timeGetTime();
while (Running)
{
CurrentTime = Network.Imports.timeGetTime();
if (Players.Count > 0)
{
Mobs.Monster[] _mobz = Monsters.Values;
foreach (Mobs.Monster Mob in _mobz)
Mob.Step(_mobz, CurrentTime);
Thread.Sleep(Settings.MobRestTime); //1500
}
else
Thread.Sleep(5000);
}
Code:
while (Running)
{
uint CurrentTime = Network.Imports.timeGetTime();
if (Players.Count > 0)
{
Mobs.Monster[] _mobz = Monsters.Values;
foreach (Mobs.Monster Mob in _mobz)
Mob.Step(_mobz, CurrentTime);
Thread.Sleep(Settings.MobRestTime); //1500
}
else
Thread.Sleep(5000);
}






