Quote:
Originally Posted by littlechris95
Could you give me an example of working with picking up progress bar please, thanks.
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do you mean example in code or in idea or it's irony?
if in idea
that is tomato quest

released by tq couple of years ago
you hunt seeds , pick up tomato with them for 1 min picking from that npc , then pick up tomato to throw in the seal (use them near npc in certain map)
there is 2 seals
high seal require 400 tomato to summon boss
low seal require 100 tomato to summon boss
once killed 20 items get dropped (2 on high called demongem which gives you random supergem , 2 on lower gives 2 random refined gems)
max to summon per day is 100 for low and 20 for high
if you need more details i can help you out
if you mean in codes then work on it and ill help you but won't give you the whole thing

here is where to start
if you mean irony then thank you but anyway this packet structure was pretty helpful to me as i with trail and error got more effects (ex. dropping dragonball and item detained and more)