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conquer online night.

Discussion on conquer online night. within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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conquer online night.

hello everyone does anyone here know any source dont matter what version have night system or any thing about night. i like to add night in my project i was wondering if there is any to get some help from there thx
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Old 12/12/2012, 06:11   #2
 
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Arrow CO2 Main - Discussions / Questions -> CO2 PServer - Discussions / Questions

#Moved to the right section
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Old 12/12/2012, 07:38   #3
 
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Sky Color subtype (104) in the General Action (10010) packet.
The programmer you're paying to code your server should know how to implement it.
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Old 12/12/2012, 07:56   #4
 
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Quote:
Originally Posted by Fаng View Post
Sky Color subtype (104) in the General Action (10010) packet.
The programmer you're paying to code your server should know how to implement it.
lol ok ty

also please stop saying the "programmer who is coding your server"

coz he only help me with voice talking and gui. the rest o coding is on me

if he code something other then that in the future he will get the credit
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Old 12/12/2012, 08:00   #5
 
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this code will help you alot it fully works realsed b4 in kimo source

Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5855577;
datas.dwParam = 5855577;
C.Send(datas);
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Old 12/12/2012, 08:01   #6
 
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Quote:
Originally Posted by btot View Post
this code will help you alot it fully works realsed b4 in kimo source

Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5855577;
datas.dwParam = 5855577;
C.Send(datas);
thank you. yah i know it was relese on many sources before just dont have the time to download all i didnt even know the packet.
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Old 12/12/2012, 13:21   #7
 
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Quote:
Originally Posted by btot View Post
this code will help you alot it fully works realsed b4 in kimo source

Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5855577;
datas.dwParam = 5855577;
C.Send(datas);

PHP Code:
Program.ScreenColor 5855577;

C.Send(new Data(true)
                                         {
                                                
UID C.Entity.UID,
                                                
ID Data.SkyColor,
                                                
DwParam Program.ScreenColor
                                         
}; 
Isn't that alot neater? So I sent the data to the client in one line(Effectively, yes I did) I changed the layout for personal preference(neater imo) and set the DwParam to the Program.ScreenColor & introduced a enum value for the ID
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Old 12/12/2012, 14:00   #8
 
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Quote:
Originally Posted by _DreadNought_ View Post
PHP Code:
Program.ScreenColor 5855577;

C.Send(new Data(true)
                                         {
                                                
UID C.Entity.UID,
                                                
ID Data.SkyColor,
                                                
DwParam Program.ScreenColor
                                         
}; 
Isn't that alot neater? So I sent the data to the client in one line(Effectively, yes I did) I changed the layout for personal preference(neater imo) and set the DwParam to the Program.ScreenColor & introduced a enum value for the ID
well thank you very much for the support it do relly look simple code
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Old 12/12/2012, 16:37   #9
 
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Someone's been playing Trinity

Quote:
Originally Posted by btot View Post
this code will help you alot it fully works realsed b4 in kimo source

Data datas = new Data(true);
datas.UID = C.Entity.UID;
datas.ID = 104;
Program.ScreenColor = 5855577;
datas.dwParam = 5855577;
C.Send(datas);
What are you doing with all those numbers?
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Old 12/12/2012, 17:06   #10
 
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Quote:
Originally Posted by .Ocularis View Post
Someone's been playing Trinity


What are you doing with all those numbers?
Nighttime existed before the idea of trinity was even thought of.

The numbers are the colours representing the screencolor.
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Old 12/12/2012, 18:49   #11
 
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Quote:
Originally Posted by _DreadNought_ View Post
PHP Code:
Program.ScreenColor 5855577;

C.Send(new Data(true)
                                         {
                                                
UID C.Entity.UID,
                                                
ID Data.SkyColor,
                                                
DwParam Program.ScreenColor
                                         
}; 
Isn't that alot neater? So I sent the data to the client in one line(Effectively, yes I did) I changed the layout for personal preference(neater imo) and set the DwParam to the Program.ScreenColor & introduced a enum value for the ID
Except for storing variables in Program... that's messy.
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Old 12/12/2012, 19:31   #12
 
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Quote:
Originally Posted by Super Aids View Post
Except for storing variables in Program... that's messy.
Gotta work with what he's done. I never said it was good, or anywhere near lol
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Old 12/13/2012, 01:27   #13
 
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Quote:
Originally Posted by _DreadNought_ View Post
Nighttime existed before the idea of trinity was even thought of.

The numbers are the colours representing the screencolor.
That code doesn't really unlock the potential of screen tinting.
Sure night and day existed before Trinity was a thought, but no one did it correctly.
He's from Trinity, there's a nice night/day system implemented with sunset/sunrise with night and daytime monsters as well as sound effects for each there.
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Old 12/13/2012, 01:52   #14
 
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Quote:
Originally Posted by .Ocularis View Post
That code doesn't really unlock the potential of screen tinting.
Sure night and day existed before Trinity was a thought, but no one did it correctly.
He's from Trinity, there's a nice night/day system implemented with sunset/sunrise with night and daytime monsters as well as sound effects for each there.
I'm still holding my breath that an idiot doesn't blurt it out. If people want that, then they can use very basic logic to figure it out. That doesn't seem to be the concern though since most people are completely content with just using that tint.
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Old 12/13/2012, 02:23   #15
 
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Quote:
Originally Posted by .Ocularis View Post
That code doesn't really unlock the potential of screen tinting.
Sure night and day existed before Trinity was a thought, but no one did it correctly.
He's from Trinity, there's a nice night/day system implemented with sunset/sunrise with night and daytime monsters as well as sound effects for each there.
Wasn't aware there was a proper way, ok.

ima see if I can log it from tq
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