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Weapon accessorie 5525 command
Discussion on Weapon accessorie 5525 command within the CO2 Private Server forum part of the Conquer Online 2 category.
07/02/2012, 00:27
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#1
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Weapon accessorie 5525 command
hey, does anyone knows how to spawn a weapon accessorie (like a FishPole, LightSaber etc) with an command (like @item ...........)
i hope someone knows about it, just couldn't find it in the source....
kind regards,
Lars
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07/02/2012, 00:32
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#2
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if you know well the source you will find it.....
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07/02/2012, 00:37
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#3
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Check a decrypted magictype.dat and obtain the staticid, or if the item command supports creating non-quality items, just use that.
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07/02/2012, 00:48
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#4
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i used the command for non quality items, but i still can't get to spawn it... (also checked the magictype.dat tho :S
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07/02/2012, 00:58
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#5
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Well I did a google search for site:elitepvpers.com conquer "weapon accessory" id
and what I got was
According to that post, the StaticIDs (ItemIDs) of 1handed accessories are within the range of 360001-360040, 2handed are within the range of 350001-350020, and bows are within the range of 370001-370015. With that, you should be able to create them.
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07/02/2012, 01:12
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#6
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ok thank you very much, but how would i apply the ItemID in an command, cus my commands only work with the names of items (as far as i know)...
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07/02/2012, 01:19
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#7
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Depends on the source. You can try the ID, maybe it'll check for both.
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07/02/2012, 20:24
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#8
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thanks guys, i've been able to summon 2 1handed accessories but the strange part of it is that it only works on 2 accessorie's: HandBag and ApeCityHam, all the other just don't spawn :P i used this command for them: @item HandBag fixed 12 7 255 13 13
but: @item FishPole fixed 12 7 255 13 13 doesn't do anything.
and yes, the're coded in the source, i have even made a shop with the accessories in them.
guys, fixed the problem:
i just needed to mess around the with fixed, normalv1, normalv2, normal v3, refined, unique, elite and super in the command.
#request close
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07/02/2012, 21:41
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#9
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Yeah, most accessories are "Normal1" or fixed.
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