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Packets 5525

Discussion on Packets 5525 within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Packets 5525

Well i been trying to Upgrade my source from 5375 to 5525
i have some Packets But is Not complete
this is all packets i have

Code:
if (type == 1060)
Code:
CAST_cfb64_encrypt
Code:
GameCryptographyKey = "BC234xs45nme7HU9";
Code:
using System;

namespace Conquer_Online_Server.Network.GamePackets
{
    public class CharacterInfo : Writer, Interfaces.IPacket
    {
        Client.GameState client;
        public CharacterInfo(Client.GameState _client)
        {
            client = _client;
        }
        public void Deserialize(byte[] buffer)
        {
            throw new NotImplementedException();
        }
        public byte[] ToArray()
        {
            byte[] Packet = new byte[122 + client.Entity.Spouse.Length + client.Entity.Name.Length];
            WriteUInt16((ushort)(Packet.Length - 8), 0, Packet);
            WriteUInt16(0x3ee, 2, Packet);
            WriteUInt32(client.Entity.UID, 4, Packet);
            WriteUInt32(client.Entity.Mesh, 10, Packet);
            WriteUInt16(client.Entity.HairStyle, 14, Packet);
            WriteUInt32(client.Entity.Money, 16, Packet);
            WriteUInt32((uint)client.Entity.ConquerPoints, 20, Packet);
            WriteUInt64(client.Entity.Experience, 24, Packet);
            WriteUInt16(client.Entity.Strength, 52, Packet);
            WriteUInt16(client.Entity.Agility, 54, Packet);
            WriteUInt16(client.Entity.Vitality, 56, Packet);
            WriteUInt16(client.Entity.Spirit, 58, Packet);
            WriteUInt16(client.Entity.Atributes, 60, Packet);
            WriteUInt16((ushort)client.Entity.Hitpoints, 62, Packet);
            WriteUInt16(client.Entity.Mana, 64, Packet);
            WriteUInt16(client.Entity.PKPoints, 66, Packet);
            Packet[68] = client.Entity.Level;
            Packet[69] = client.Entity.Class;
            Packet[70] = client.Entity.FirstRebornClass;
            Packet[71] = client.Entity.SecondRebornClass;
            Packet[73] = client.Entity.Reborn;
            WriteUInt32(client.Entity.QuizPoints, 75, Packet);
            WriteUInt16(client.Entity.EnlightenPoints, 79, Packet);
            WriteUInt16(0/*enlightened time left*/, 81, Packet);
            //Packet[89] = client.Entity.TitleActivated;
            WriteUInt32(client.Entity.BoundConquerPoints, 91, Packet);
            Packet[109] = 1;
            Packet[110] = 2;
            WriteStringWithLength(client.Entity.Name, 111, Packet);
            WriteStringWithLength(client.Entity.Spouse, 112 + Packet[111], Packet);
            return Packet;
        }
        public void Send(Client.GameState client)
        {
            client.Send(ToArray());
        }
    }
}
now what me need more ?? To Complete My Source 5525 ?
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Old 11/08/2011, 08:47   #2
 
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More. Data, etc
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Old 11/08/2011, 13:59   #3
 
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Quote:
More. Data, etc
but i dont have this
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Old 11/08/2011, 14:36   #4
 
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update Eneites and try to get these
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Old 11/09/2011, 22:31   #5
 
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oh xabi this is you paclets its not complet
See

Some Help ?
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Old 11/12/2011, 03:07   #6
 
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Thanks To Pro4never

Please Closed#
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