Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server
You last visited: Today at 19:16

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



What is the average time to Build a server from scratch & if with some reference

Discussion on What is the average time to Build a server from scratch & if with some reference within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
What is the average time to Build a server from scratch & if with some reference

I want to know what is the average time to create a server from scratch

and what it would be if somethings from scratch and some others using any source as a reference

{Assuming} 9 Hours of work daily ...


NOONE COME TELL ME I CANT TELL ITS DEPENDS ON .... CUZ I SAY AVARAGE
badguy4you is offline  
Thanks
3 Users
Old 06/21/2012, 03:40   #2
 
Zeroxelli's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 1,769
Received Thanks: 1,143
When I wrote my first C# 4274 source from scratch I didn't have any references, and that took me around three weeks to get most features done at around 4 hours a day tops.

My second C# 4274 source took me about four days to get to nearly the same point with Korvacs' wiki as my main reference. That's with, eh.. 6ish hours a day.
Zeroxelli is offline  
Thanks
2 Users
Old 06/21/2012, 03:41   #3
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
oh thats very interesting and i think time did not change to write a 5518 source

i already finished the sockets but what ***** me that i dont know where to go next

i got these places in my Program.cs now

Code:
//Start Of AuthServer
        #region AuthServer
        static void AuthServer_NewConnection(Authentication.IsWrapper obj)
        {

        }

        static void AuthServer_Receive(byte[] arg1, Authentication.IsWrapper arg2)
        {

        }

        static void AuthServer_Disconnection(Authentication.IsWrapper obj)
        {

        }
#endregion
//End of AuthServer

        //Start Of GameServer
        #region GameServer
        static void GameServer_NewConnection(Authentication.IsWrapper obj)
        {

        }

        public static void GameServer_Receive(byte[] arg1, Authentication.IsWrapper arg2)
        {

        }

        static void GameServer_Disconnection(Authentication.IsWrapper obj)
        {

        }
        #endregion
        //End Of GameServer
badguy4you is offline  
Thanks
3 Users
Old 06/21/2012, 03:42   #4
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Depends your level of knowledge.

If you understand exactly how the game system and server works then I'd say you could manage in a couple weeks. If you're learning as you go then it's gonna be months.
pro4never is offline  
Thanks
2 Users
Old 06/21/2012, 03:44   #5
 
Zeroxelli's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 1,769
Received Thanks: 1,143
Quote:
Originally Posted by badguy4you View Post
oh thats very interesting and i think time did not change to write a 5518 source

i already finished the sockets but what shits me that i dont know where to go next

i got these places in my Program.cs now

Code:
//Start Of AuthServer
        #region AuthServer
        static void AuthServer_NewConnection(Authentication.IsWrapper obj)
        {

        }

        static void AuthServer_Receive(byte[] arg1, Authentication.IsWrapper arg2)
        {

        }

        static void AuthServer_Disconnection(Authentication.IsWrapper obj)
        {

        }
#endregion
//End of AuthServer

        //Start Of GameServer
        #region GameServer
        static void GameServer_NewConnection(Authentication.IsWrapper obj)
        {

        }

        public static void GameServer_Receive(byte[] arg1, Authentication.IsWrapper arg2)
        {

        }

        static void GameServer_Disconnection(Authentication.IsWrapper obj)
        {

        }
        #endregion
        //End Of GameServer
No, I'd say it would take me quite a while longer to write a 5518+ server. The main reasons being that I don't know the majority of the new packets, or most of the updated structures. But also, there have been a lot of features added, as well as major changes in the way things work.

If I were to write a 5518+ source, I'd say it'd take me a few weeks if I gave it a few hours a day, but I can't be too sure.
Zeroxelli is offline  
Thanks
4 Users
Old 06/21/2012, 03:44   #6
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
i half understand but directions makes me confused and dont know what to do next how to hook things together

as i stated in my previous post i am stucked after finishing the socket
badguy4you is offline  
Thanks
3 Users
Old 06/21/2012, 03:46   #7
 
Zeroxelli's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 1,769
Received Thanks: 1,143
Quote:
Originally Posted by badguy4you View Post
i half understand but directions makes me confused and dont know what to do next how to hook things together

as i stated in my previous post i am stucked after finishing the socket
In that case, look at other sources, and use them as a reference. That's the best way for you to learn at the moment.
Zeroxelli is offline  
Thanks
4 Users
Old 06/21/2012, 03:49   #8
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
that what i am intending to do using albetros & impuls' servers as reference and what i add new is things that i believe its not good either in albetro or in impulse but the prob that every one is written in a different style
badguy4you is offline  
Thanks
3 Users
Old 06/21/2012, 03:52   #9
 
Zeroxelli's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 1,769
Received Thanks: 1,143
Quote:
Originally Posted by badguy4you View Post
that what i am intending to do using albetros & impuls' servers as reference and what i add new is things that i believe its not good either in albetro or in impulse but the prob that every one is written in a different style
Yeah, and that's one of the biggest sources of confusion in programming: understanding other peoples' code. You have to be able to read it and understand it for what it is on a simple level, and not what they're trying to portray it as.
Zeroxelli is offline  
Thanks
3 Users
Old 06/21/2012, 03:54   #10
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
mmm u are right its too complicated source (impuls one) My Problem that now one could solve but me is that i wishh aloot to understand how things works (specially that i am not noob in programming but in conquer ) so i need good references for 5518 beside albetros can u suggest me some ?
badguy4you is offline  
Thanks
3 Users
Old 06/21/2012, 03:55   #11
 
Zeroxelli's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 1,769
Received Thanks: 1,143
Quote:
Originally Posted by badguy4you View Post
mmm u are right its too complicated source (impuls one) My Problem that now one could solve but me is that i wishh aloot to understand how things works (specially that i am not noob in programming but in conquer ) so i need good references for 5518 beside albetros can u suggest me some ?
I wasn't actually aware that there were any other 5518 sources aside from Albetros. Can't help you there, sorry.
Zeroxelli is offline  
Thanks
3 Users
Old 06/21/2012, 03:57   #12
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
thank u very

Waiting pro4never he may have good references for me
badguy4you is offline  
Thanks
2 Users
Old 06/21/2012, 12:51   #13
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
I normally complete the authserver in 1-5 hours depending on how fast I work, and if I write a source from scratch I can normally log in the same day.
_DreadNought_ is offline  
Thanks
2 Users
Old 06/21/2012, 14:22   #14
 
badguy4you's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 477
Received Thanks: 178
Quote:
Originally Posted by _DreadNought_ View Post
I normally complete the authserver in 1-5 hours depending on how fast I work, and if I write a source from scratch I can normally log in the same day.
so you involved youself you will help me o_o xD :P
badguy4you is offline  
Thanks
2 Users
Reply


Similar Threads Similar Threads
[Building] Server From Scratch...
06/19/2012 - CO2 Private Server - 21 Replies
First i know well about c# not expert but i can understand things out Second what i am intended to do using albetros source but building it block by block to see every bug and fix it but what really confusing me that i want to dismantle the server then re assemble it ... so The question comes here , how where is the first block i add to make the server start making connection with the game and then the rest will come ...
[1.1] Craft-Time [Citybuild] [PvP Arena] [Free Build]
03/05/2012 - Minecraft Server Advertising - 6 Replies
http://i40.tinypic.com/288s8y9.jpg Hallo ich würde euch gerne einen Server von einem sehr guten Freund vorstellen. Der Server nennt sich Craft-Time, ist zwar noch in der Anfangsphase hat allerdings schon viele Spaßfaktoren. Es sind mehrere Welten vorhanden, zum Farmen, für die Stadt bzw Städte die kommen werden und für die Free Build Zone. Jeden Spieler wird genau erklärt, wie es sich auf dem Server zuträgt und es enstehen daher selten Probleme. Viele nützliche Plugins sind...
Not your average private server - Community Effort.
10/08/2011 - Runescape Private Server - 1 Replies
Hello all I am xBlackPlagu3x. I'm sure the general population of you who read this will have never heard of me. I have origins in the Conquer Online forums for private servers and after running a Conquer Private server I would like to host a runescape server as well, but hold on. You are going to find rates here or whatever Runescape servers have. I'm not advertising my server or anything. What I'm actually doing is calling a community effort to join me in building what a good server...
[Help]Server build an Client Build anpassen
06/30/2010 - WoW Private Server - 4 Replies
Aloha, Habe von Novo Mangos den Handler 0.3.9... Wollte heute wieder bissel dran basteln und den Rechner eingeschaltet. Da ich aber mal kurz raus bin habe ich nicht gemerkt, dass WoW gepatcht wurde (Da alles automatisch startet^^). Nu stimmen die Versionen nich mehr überein... 3.3.3 --> 3.3.5 Gab es nichmal iwie ne Möglichkeit in der DB den Zugriff trotzdem zu erlauben? Ist schon länger her dass ich das gemacht habe und nun find ich das net mehr^^ Bitte um rasche Antwort^^ Greetz Evil
SERVER HERCULES:WTT EURO STR BUILD FOR CHINESE STR/INT BUILD
02/02/2009 - Silkroad Online Trading - 0 Replies
I have a euro str build Warr/Cleric 90 FF with 100k+ sp left naked with dead grab pet for chinese build str/int 90 FF naked I will use middleman Sro_Thanker PM ME IF YOU ARE INTERESTED



All times are GMT +1. The time now is 19:18.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.