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You're most likely comparing the "top" ko counts with the other ones in the server, not the database. Thus, the highest in the server since a reset would be considered number one. Also, you're also probably not allowing duplicate entries for each character name/id. So, you just replace the last ko count you had with whatever you have now. There's nothing wrong with that, except you need to check if it's higher before replacing it. You should keep the data of the KO board in the server, make a class/struct/dict for it.
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