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Status Effects for Binaries 5095?

Discussion on Status Effects for Binaries 5095? within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Status Effects for Binaries 5095?

i ave checked out Fang's Thread about the character full status effects
i thought that would work for 5095 although but i found a big different
like in his thread the acurracy is 7
while when i checked it in Bin found that the status was 32
and the whole are changed so plz any one how knows the right status for that client post 'em right now
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Old 05/05/2012, 02:16   #2
 
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.... you need to learn about bit operations.

Fangs code is suggesting you take the value 1 and shift it over 7 bits.

This gives you...

0x20 in hex
32 in decimal

I wrote a post about binary a while back.... YAY FOR SEARCH FUNCTIONS!


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Old 05/05/2012, 03:58   #3
 
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then the source is using which language bin or hex? In status effect.ini it uses bin but in navicate i found a freez statu like that 65536 and if i checked the above thread the freez statu is 59 ! What i want to know is that what is the releation between status in c# and in bin?
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Old 05/05/2012, 05:02   #4
 
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......................

They are not languages. They are NUMBER SYSTEMS.

Hexidecimal is base 16 numbers
Decimal is base 10 numbers
Binary is base 2 numbers

Use ONE example of an effect in whatever server you are using and then simply convert them to whatever form you want. It's really, really simple. Just pull out windows calculator.

That list fang posted can just as easily be written in hex or dec form.
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Old 05/05/2012, 05:07   #5
 
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Just to confirm... the Freeze effect really is 59.
Proof: "59 frost_cyc NULL 66 1" from statuseffect.ini
It sounds like TQ has an organization problem (no surprise).
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Old 05/05/2012, 09:04   #6
 
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Quote:
Originally Posted by Fаng View Post
Just to confirm... the Freeze effect really is 59.
Proof: "59 frost_cyc NULL 66 1" from statuseffect.ini
It sounds like TQ has an organization problem (no surprise).
statuseffect.ini in higher clients differ from the one in 5095.

Quote:
Originally Posted by pro4never View Post
......................

They are not languages. They are NUMBER SYSTEMS.

Hexidecimal is base 16 numbers
Decimal is base 10 numbers
Binary is base 2 numbers

Use ONE example of an effect in whatever server you are using and then simply convert them to whatever form you want. It's really, really simple. Just pull out windows calculator.

That list fang posted can just as easily be written in hex or dec form.
hmm i'll show u an example
for cyclone
in Bin in statuseffect.ini it says some thing like that
Code:
400000000000 cyclonehandcycle
in the source side in the column of status at magictype it says that
Code:
262144
and in Higher clients it shown as that
Code:
23
when converting 23 to Hex it gives me 17 !!
and in Bin it gives 10111!!

i have checked some sites for Example of converting to hex dec bin oct



but i still couldn't recognize how to convert that yet !!
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Old 05/05/2012, 15:36   #7
 
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Outside of the new clients where it lists them all inside the stateff file, just use trial and error to find valid effects.

I was simply talking about bitshifting vs hex vs decimal conversions which is where your issue seems to be.

EG:

1UL << 7 = 0x20 = 32

They are the same value
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Old 05/05/2012, 19:56   #8
 
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ok i should try and try #request close
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