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[Question]Is it possible to get the TransformationId from client?

Discussion on [Question]Is it possible to get the TransformationId from client? within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[Question]Is it possible to get the TransformationId from client?

as the title of the thread says "Is it possible to get the TransformationId/mesh from client?" like can I get it from magictype.dat or somewhere else , so I don't hard-code the transformationIds/meshs inside the server?

like for e.g the DivineHare skill:
Code:
1350	1350	19	DivineHare	0	0	0	2	0	0	2020	0	100	40	0	5	0	0	1800	55	2	0	0	0	0	0	0	0	100	0	0	0	0	1
it's TransformationId/mesh is 207 , so
Code:
207 * 10000000L + hero.Lookface
transform me into DivineHare , so how can I get the value of 207 from the client? or there is anther way to handle it? thanks.
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Old 02/29/2012, 19:29   #2
 
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id = mesh - (mesh - hero.Lookface);

?
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Old 02/29/2012, 22:08   #3
 
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Originally Posted by I don't have a username View Post
id = mesh - (mesh - hero.Lookface);

?
He meant, given a spell id and the spell information for the given spell id(from magic.dat), is there a way to get the mesh of the transformation out of what you know(spell information)?
Or do you have to test and get all meshes for the known 217 transformation spells?
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Old 02/29/2012, 22:32   #4
 
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Originally Posted by -impulse- View Post
He meant, given a spell id and the spell information for the given spell id(from magic.dat), is there a way to get the mesh of the transformation out of what you know(spell information)?
Or do you have to test and get all meshes for the known 217 transformation spells?
Yeah I know, he wrote to me on msn and I was like **** I'm dumb.
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Old 02/29/2012, 23:20   #5


 
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The damage value of the transform skills represent the monster Id. With that, you can retreive mesh, atk, def, etc.
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Old 02/29/2012, 23:26   #6
 
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Quote:
Originally Posted by CptSky View Post
The damage value of the transform skills represent the monster Id. With that, you can retreive mesh, atk, def, etc.
Thank you so much... I'm at work right now and I was positive there was a way to do it... I just couldn't think of what the correct method was...

It was really bugging me not remembering xD
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Old 03/01/2012, 13:33   #7
 
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Quote:
Originally Posted by CptSky View Post
The damage value of the transform skills represent the monster Id. With that, you can retreive mesh, atk, def, etc.
yeah ty ^_^, but what about the skills like Piglet!
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Old 03/01/2012, 13:50   #8
 
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try to get lookface of piglet from binary 5095...
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Old 03/01/2012, 14:24   #9
 
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Quote:
Originally Posted by Sp!!ke View Post
try to get lookface of piglet from binary 5095...
I know how to get the lookface , I just dont want to hardcode it , guess I will add Piglet to Monsters.
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