Patch: 5020 Loc: Europe Developers: Illusion'Illustrations
Type: Leveling&Quest
Are you ready for an adventure, then you have come to the right place. Do you have the guts to explore the 100% re-customized MMORPG based on 'Conquer2' Client & Coded from Scratch Source?
Beta Opening Date: ??
Developement: In progress since 05.11.2012 (solo) - 14.11.2012-> (team)
Game-Patch: Lv.1 - 10 (Under developement)
Website: Not created yet.
LiveStream: Not open yet. (Watch us I work, give any questions you want)
Live Chat/Dev's Chat: Raidcall is being prepared for developers, yes public people can enter and ask questions. (Until Raidcall is up, we use skype)
[Introduction]
[Features] - More features coming kinda lazy to write em all
Join us developers and players to evolve this game into something big bigger and enormous.! There's almost endless of possibilities and ideas that can be turned into reality.
This means for this patch we create everything we need and mostly around 90% of everything for this appointed Level range. Equips, quests, monsters etc. This also means level cap is capped at lv 10. Until next level range patch
LiveStream: Not open yet. (Watch us I work, give any questions you want)
Live Chat/Dev's Chat: Raidcall is being prepared for developers, yes public people can enter and ask questions. (Until Raidcall is up, we use skype)
[Introduction]
As AD says, it's a 98% customized server where all equips are getting new stats and new names and perhaps new models and all that stuff.
We're remaking everything except most models and maps. The rest we will make on our own and let you experience and adventure through our Huuge amount of features among those are the known; Production System, Dungeon System, massive Quest game.
We are making completely new classes and skills, you have the opportunity to make you yourself unique from everyone else, with possible of over 100+ kind of builds.
You sick of 1 kind of type of leveling? Well do quest, or instance, or even other kind of features that will be created.
There will be so many features that I will force your stay to experience it. Experience what you haven't before on Conquer servers and join us on a completely new experience.
We're remaking everything except most models and maps. The rest we will make on our own and let you experience and adventure through our Huuge amount of features among those are the known; Production System, Dungeon System, massive Quest game.
We are making completely new classes and skills, you have the opportunity to make you yourself unique from everyone else, with possible of over 100+ kind of builds.
You sick of 1 kind of type of leveling? Well do quest, or instance, or even other kind of features that will be created.
There will be so many features that I will force your stay to experience it. Experience what you haven't before on Conquer servers and join us on a completely new experience.
[Features] - More features coming kinda lazy to write em all
Massive Quests
Instance Mode
Character Conditions (new)
Production System (new)
Dynamic Battle (new)
Attributes and Growth
Strength
Agility
Vitality
Intelligence
Wisdom
Luck
Dexterity
In this game you earn 5 stat points everytime you level up. As you level up you gain stat points according to your "customized created" Growth build. If you made your Dex growth to 7 at level 1, then it means you will from now on get +7 dex everytime you level. Etc on all other stats.
New Skills System
As we have completely new classes, we also have completely new skills. They're very deeply made and you can spec your character out on them, create all kinds of character that can focus on 1 skill or so on.
Everytime you level up your "Skill Level" which is a completely different from Character Level. You gain "Skill Points". As you gain skillpoints you can use them to upgrade or learn new skills, there's no way you can max all your skills so it's all about making your unique way of build! Through the game you get max 3 free skill points reset (+ from patches, events) so be careful ;]
Puzzle
Party Boost
Party Level
General Direction/Position
Survive Or Die
We'll have all sorts of quests, hidden quests, story quests, normal quests, repeatable quests. There are some that are real huge and takes alot of time to finish. Some who takes alot of effort, and some who are extremely hard due to traps, hints, and hard bosses.
Many quest will only have hints to where you have to go and what you have to do, it makes you have to read the quest itself. Why skip the story haha, this is what I made this for. So yeah. This is a kind of way to level also, no need to grind your way.
Many quest will only have hints to where you have to go and what you have to do, it makes you have to read the quest itself. Why skip the story haha, this is what I made this for. So yeah. This is a kind of way to level also, no need to grind your way.
Maybe you know this feature (known as dungeon), it's similiar to all other games where you and your party or solo opens up a instance/dungeon and you fight your way to the end of the map where finally face the boss. After finishing the instance mode, you get some kind of reward.
Character Conditions (new)
You are used to the simple mode of Health and Mana. But that's no longer the most important, the other important factors now is; hunger, stamina. While you jump around and attack and use skills, you lose stamina. If it's at the bottom with Stamina, you won't be able to attack properly and you will take more damage, and for hunger, you will lose health if it's too low, there's stuff like disease and lack of nutrients too. You will rely alot on Production systems's Cooking when it comes to Hunger.
Production System (new)
You won't rely on anything more than production, as you want equipments, this is a must feature and only doing production system while doing production quests is also a way to level up without even touching monsters, still not recommended. But you will find this the biggest thing around, from cooking to fishing to farming etc too much hassle to mention all of it.
Here on BraveHeart, you will often see alot of round effects o n the ground, you will eventually learn that this is actually a warning sign. As a skill or a monster or another player skill is attacking towards or at this warning sign('s). There can pop up alot at once, and at bosses, there will be tons, so you will have to dodge around without spamming your stamina away.
Attributes and Growth
Strength
Agility
Vitality
Intelligence
Wisdom
Luck
Dexterity
In this game you earn 5 stat points everytime you level up. As you level up you gain stat points according to your "customized created" Growth build. If you made your Dex growth to 7 at level 1, then it means you will from now on get +7 dex everytime you level. Etc on all other stats.
New Skills System
As we have completely new classes, we also have completely new skills. They're very deeply made and you can spec your character out on them, create all kinds of character that can focus on 1 skill or so on.
Everytime you level up your "Skill Level" which is a completely different from Character Level. You gain "Skill Points". As you gain skillpoints you can use them to upgrade or learn new skills, there's no way you can max all your skills so it's all about making your unique way of build! Through the game you get max 3 free skill points reset (+ from patches, events) so be careful ;]
Puzzle
Inbetween quests and hidden quests, there will be puzzles created for academic purposes and to unlock new things for your own character or for a simple reward. These puzzles are made so you won't be bored incase you do get bored
Before a story boss, there will usually be a puzzle to challenge your party where you actually need to teamwork.
Before a story boss, there will usually be a puzzle to challenge your party where you actually need to teamwork.
Party Boost
Instance Mode feature; if party is built up by 4 different original jobs. The party will get an bonus experience multiplier.
If the party is full of 1 original class then the party will get a bonus exp multiplier.
If the party is full of 1 gender, the party will get a bonus exp mulitplier.
Only one of these will be applied during an instance mode.
If the party is full of 1 original class then the party will get a bonus exp multiplier.
If the party is full of 1 gender, the party will get a bonus exp mulitplier.
Only one of these will be applied during an instance mode.
Party Level
Once you make a party, your PartyLevel is Lv.1, everytime you guys kill something, the party gets more exp, and it can level up. The higher party level, the more boost to exp you get. Everytime someone leaves or enters the party, you lose 10 party levels.
If your party level is over 50, your party can get random party-item boxes which contains equips and other neat stuff.
If your party level is over 50, your party can get random party-item boxes which contains equips and other neat stuff.
General Direction/Position
If you are close to a monster and facing directly at it and it is facing towards you, you will deal 1x damage. If you're behind it you deal 1.50x dmg, if you're on the sides from it, you deal 1.25x more damage.
Before a monster actually attacks, you have a split second to dodge the attack by simply walking 1 coordinate to the side. This is awfully hard when facing many monsters at the same time.
Before a monster actually attacks, you have a split second to dodge the attack by simply walking 1 coordinate to the side. This is awfully hard when facing many monsters at the same time.
Survive Or Die
This is a guild vs guild feature. Where you enter a map with other players, and you fight for your guild. Your enemies are not players, but monsters. There are totally 20 stages where each stage contains alot of monsters that will spawn in waves and attack you all, at the end of the stage a boss and a wave of monsters will be spawned. Your job is to kill and survive, everytime you kill a monster you gain scores for your guild. When 20 stages are over or no survivors the guild with most score will get a huge reward; while all players that also played and got score, will get a reward fitting for their personal score they achieved.
Join us developers and players to evolve this game into something big bigger and enormous.! There's almost endless of possibilities and ideas that can be turned into reality.