i've got a simple question relating the set-up of new garments within a source im using. perhaps someone could inform me what i.m missing.
i've done several steps but i'm still missing out something
server sided:
- added the item to the items.txt
client sided:
- added the texture inside the c3\texture and c3\mesh folder
- added the 3dobj.ini / armor.ini and 3dtexture.ini
- added the ani files for mapminiicon and itemminiicon
- added the textures inside the data\mapminiicon and itemminiicon folders
Which part did i forgot? Cause the armor itself still shows as invisible?
the part i added within the 3dobj was (i only pasted a single line, in real there are 4 for each gender/size
001184425=c3/mesh/001184425.c3
the part i added within the 3dtexture was:
001184425=c3/texture/001184425.dds
the part i added within the armor was:
[001184420]
Part=1
Mesh0=001184425
Texture0=001184425
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
the part i added within the items.txt was:
184425 Beggar`sRags 0 0 0 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 0 65535 65535 0 0 0 0 0 0 0 0 0 0 2 2 1 675 Garment You~can~wear~it~over~your~armor. 8
i hope someone could give me an answer.
Greetz and thx so far






