Hello all,
I have a question.
Thanks to 12tails and pro4never I've got it done to make transformations possible.
It now shows me an restore button and a countdown

.
But now 2 questions:
1: Whats the packet for restore? (Now it won't restore and button dissapear).
2: Everytime I want to transform I`ll be invisible or a whole other mesh..
My code is in the spoiler:
if (SkillId == 3321)//Piglet
{
Transformed = true;
TransformStamp = DateTime.Now;
TransformModel = (223 * 10000000L);
Model = ulong.Parse(TransformModel.ToString() + Model.ToString());
MyClient.SendPacket(Program.MyPackets.Vital(UID, 12, ulong.Parse(Avatar.ToString() + Model.ToString())));
MyClient.SendPacket(Program.MyPackets.Vital(UID, 26, GetStat()));
World.UpdateSpawn(MyClient.MyChar);
}
if (SkillId == 1270)//Golem
{
XpList = false;
Transformed = true;
TransformStamp = DateTime.Now;
TransformModel = (214 * 10000000);
Model = ulong.Parse(TransformModel.ToString() + Model.ToString());
MyClient.SendPacket(Program.MyPackets.Vital(UID, 12, ulong.Parse(Avatar.ToString() + Model.ToString())));
MyClient.SendPacket(Program.MyPackets.Vital(UID, 26, GetStat()));
World.UpdateSpawn(MyClient.MyChar);
}
Does anyone have a clue??
Thanks,
JobvdH!