Currently working on base classes for the character, adding database loading/saving, etc. Coding some packets` handling, basically finishing login. Will post when done.
I aim to finish the core till the next weekend, which would include basic features past login, to be precise walking/running, jumping, actions and chatting. The time limit is wide because I have some exams in the next week.
Only need to finish the structuring of the spawn packet and then login, jumping and screening (at least players) is complete! Will update when finished.
EDIT:
Quote:
I aim to finish the core till the next weekend, which would include basic features past login, to be precise walking/running, jumping, actions and chatting. The time limit is wide because I have some exams in the next week.
Screening done (multiplayer). I actually had a really funny error, only every 2nd jump packet was sent. Turned out that on every jump packet, meaning every screen update when I checked which players are in my screen in the first jump I added them correctly, then on the second jump I removed them. And all this because a ************* '!' symbol missing, that I forgot to add.
Walking and jumping 80% done (not considering mounts), gonna add speedhack protection and it will be complete.
Talk and whisper done
Minor stuff like action/direction changes
So now the definition of 'core' changes to : Professions, Items(basic), Equipment, Stat calculations. Maybe NPCs too.
This is pretty much 2 days of non-stop coding. That`s what I get when I get sick lol.
LATE EDIT: Actually when I posted this I wasn`t aware of the bugs in these implemented stuff, had to rewrite most of it to work.
Today I almost gave up, since I couldn`t manage to fix yesterday`s bugs. Turns out it was a packet splitter issue, and... yet again a '!' symbol... Everything listed in the post above works as intended now.
@BaussHacker : Also fixed the DC issue, turns out I sent the ping packet wrong.
This whole protocol debugging is pretty funny.
Let`s add an image as well, just because it makes my post a lot more interesting.
ProjectX help 08/12/2011 - CO2 Private Server - 2 Replies Hey guys.
im using projectX source but im getting this error in timer32.cs.
error: InvalidoperationException was unhandled by user code. the collection has changed. possible, the inventory operation is not performed
http://img571.imageshack.us/img571/3571/timer32cs error.png
Uploaded with ImageShack.us
Little help?
[Development][ProjectX-V2] Ohh yes. 07/13/2011 - CO2 Private Server - 80 Replies Okay...
It's time to say our goodbyes.. This isnt gonna happen, Without Jacob, I have no motivation to code.. We're barley on at the same time anymore, Therefor we have deicded we couldnt bring you the service and server you guys deserve... Maybe we'll see what people grief me with and how much spare time i'll have this summer holidays..
Farewell ladies.
Founder and Co-Founder of ProjectX-V2,
DreadNought and BaussHacker.
how to use UCE projectx 3.0 04/30/2008 - Dekaron - 1 Replies Hi,
I'm a new cheater and i want to create a bot, but i want to be sure my acount wasn't ban.
So i have install projectX 3.0 but i dont say how to use it?
Anyone can say me plz.
Where to buy projectx 02/13/2008 - Cabal Online - 6 Replies I did search but found nothing about how to buy.
Just curious and wanted to have a look at it, where can i buy that?