Hello Every one me again with my 5165 questions/problems
The problem is i started making an area that will be for saddle hunting and i chose the map Ape City (only city not the area around it)(map id is 1506) then i started adding monsters,worked out fine,and when it finally came to the most important part it didn't want to work.
I used
else if (Name == "SaddleMinion")
{
if (MyMath.ChanceSuccess(25))
{
DI2.Info.ID = 723903; (tried with directly to inventory but the same thing they just ain't dropping)
DI2.Info.MaxDur = DI2.Info.DBInfo.Durability;
DI2.Info.CurDur = DI2.Info.MaxDur;
}
}
And it didn't want to work, and i really don't know why.
It was working for my TeratoDragon,SnowBanshee and Thrillingspook
else if (Name == "SnowBanshee")
{
if (MyMath.ChanceSuccess(40))
{
Char.AddItem(710777);
DI2.Info.MaxDur = DI2.Info.DBInfo.Durability;
DI2.Info.CurDur = DI2.Info.MaxDur;
}
}
They Are dropping some thing else (socketing token used to make garm/gourd/steed 1/2 sock but that ain't important now)
Sorry for my English still learning it (but its going faster then C# XD)






