P Server "NPC base code/shops/drop items" for who asked me 2 do it
Discussion on P Server "NPC base code/shops/drop items" for who asked me 2 do it within the CO2 Private Server forum part of the Conquer Online 2 category.
@adz06676
nice work, the rb thing i was able to do the same but i noticed yours has same prob as
as mine. Other people cant c the effect of sum1 that is 2nd rb or 3rb, only u can c the effect on urself. did ne1 ever find a way to make the effect visible to every1?
@adz06676
nice work, the rb thing i was able to do the same but i noticed yours has same prob as
as mine. Other people cant c the effect of sum1 that is 2nd rb or 3rb, only u can c the effect on urself. did ne1 ever find a way to make the effect visible to every1?
Try this for starters:
WorldHandler.cs, line 344:
Quote:
public static void SpawnMeToOthers(Client Me, bool Check)
{
IDictionaryEnumerator en = AllClients.GetEnumerator();
if (Check == true)
{
while (en.MoveNext())
{
Client CClient = (Client)en.Value;
if (CClient.Online)
if (Me.Online)
if (Me.MyChar.PosMap == CClient.MyChar.PosMap)
if (MyMath.PointDistance(Me.MyChar.PrevX, Me.MyChar.PrevY, CClient.MyChar.PosX, CClient.MyChar.PosY) + 0.01 > 14)
if (MyMath.PointDistance(Me.MyChar.PosX, Me.MyChar.PosY, CClient.MyChar.PosX, CClient.MyChar.PosY) + 0.01 < 14)
{
byte[] Pack;
if (Me.MyChar.Alive == true)
{
Pack = Me.ThePackets.SpawnEntity(Me.MyChar);
}
else
{
Pack = CClient.ThePackets.SpawnDead(Me.MyChar);
}
CClient.SendPacket(Pack);
if (Me.MyChar.Rb == 3)
{
WorldHandler.Effect(Me.MyChar, "curse");
}
if (Me.MyChar.Rb == 2)
{
WorldHandler.Effect(Me.MyChar, "2NDMetempsychosis");
}
}
}
}
@adz06676
nice work, the rb thing i was able to do the same but i noticed yours has same prob as
as mine. Other people cant c the effect of sum1 that is 2nd rb or 3rb, only u can c the effect on urself. did ne1 ever find a way to make the effect visible to every1?
@adz06676
I was wondering because i click reborn to reborn and it doesn't do anything have any ideas?
I have to type /reborn1 to reborn it wont let me use the npc to reborn
@adz06676
I was wondering because i click reborn to reborn and it doesn't do anything have any ideas?
I have to type /reborn1 to reborn it wont let me use the npc to reborn
npc has to be like this rew=reborn3tro
thats all for the npc
u have to be a gm to use /reborn1 **** just check the source
If you mean mine it does work i've released the source i'm still coding and its working fine i dont really understand how people are managing to ***** this up
No luck making monsters respawn properly at the same time, without crashing the client?`..
Anyone ? =(
Currently, we are looking into this, (Myself and Sam)
The issue only happens with the official client, as Sam uses QO client, he did not know about this, I use the official client version 4348 and I get disconnected when a monster spawns. The issue, I believe, is a malformed packet, or a packet that is being sent to the CO client that was made for the QO client, causing unexpected termination of the CO client. Hopefully we will have that fixed some time soon. We really need the packet for Mob Spawn for the CO client to make it happen, but I am working to find it.
Quote:
Originally Posted by huseby
U sude let the commands /dc and /prof working fore all players sens plays may lose ther prof and /dc works as a debug or just a fast way to change char
Once the server is complete, the /dc and /prof commands would not be needed, it is my aim to make a CO replication server with all features working, with the easy ability for someone who does not know coding, to make their server work and change rates (Drop rates, exp rates and so on) But the server will have the ability to be made into a FunServ or Custom Server.
As for the commands, a simple edit to move the 2 command IF statements, outside the IF GM statement would do the trick for you
Currently, we are looking into this, (Myself and Sam)
The issue only happens with the official client, as Sam uses QO client, he did not know about this, I use the official client version 4348 and I get disconnected when a monster spawns. The issue, I believe, is a malformed packet, or a packet that is being sent to the CO client that was made for the QO client, causing unexpected termination of the CO client. Hopefully we will have that fixed some time soon. We really need the packet for Mob Spawn for the CO client to make it happen, but I am working to find it.
Verkaufe: Guild Wars "Platin", "Ectos, "Items" mehr... 09/12/2008 - Guild Wars Trading - 0 Replies Hallo,
ich biete gegen Euro viele schöne dinge für das Spiel Guild Wars an. Bitte meldet euch dann bei mir per PM was genau ihr haben möchtet und wieviel von den jeweiligen Virtuellen Gegenständen. Die Übergabe kann wie folgt ab laufen. Ich erstelle extra für euch die Ebay Auktion mit der gewünschten menge der jeweiligen Virtuellen Guild Wars gegenstände. Wenn ihr kein Ebay habt und euch auch kein Account anlegen möchtet kann die Übergabe auch ausserhalb Ebays statt finden hierzu erhaltet...