Heres a release for drops/pickups.
Put the Drops.ini in your debug directory, the rest of the files go in the main directory for the server source code, replacing the files in there. The item drops go like this:
Map-itemID-Plus-Bless-Enchant-Soc1-Soc2-Rate
Everything you want to possibly drop has to be listed.
for gold to drop set itemID to 0, and set Plus to the minimum amount of gold, and Bless to the maximum amount, the server will randomly pick how much to drop between these two numbers. it would looks something like this:
1002-0-1-250-0-0-0-50
The rate is based on 100, so the total rate for the map must equal 100(IE if you have 10 entries for the map, adding up all there Rates should equal 100), if you want something to have a chance of dropping less give it a low number, high number gives a higher chance of drop.
There is still some work to be done, but do to I will be very busy for the next couple of days I wanted to go ahead and release this incase someone can figure out what Ive done and fix/finish it.
Known bugs/soon to be developed:
- Standing in one spot dropping items, drops to same coords
- Once item has dropped, its free game anyone can collect it
- Inventory only allows for 39 items to be held
- If item is on floor and you leave area, it disappears
- Item will not disappear in a time frame, only leaving clears the area
*UPDATE*
I used the Rev4-A source, so I uploaded the full source below for those that are having issues implementing the addon
Good luck!