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Attack Handler Structure

Discussion on Attack Handler Structure within the CO2 Private Server forum part of the Conquer Online 2 category.

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Attack Handler Structure

Would this be a good way to structure the attack handler? Anything I'm missing?
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Old 07/13/2011, 12:20   #2
 
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It's at the top.
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Old 07/13/2011, 12:22   #3
 
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hmmm... i've working with it that way:

Build information >> Get ATK Type >> Safe ATK & Possible to ATK >> Base Calc >> Finally DAMAGE(This include make the target die or just remove hp, also stop the attack if died) >> If tournament... goes all after... for example points etc... works just perfectly...

btw i guess you not missed anything ^^
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Old 07/13/2011, 22:12   #4
 
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Looks good mate.

Get Targets etc
Bow/Magic etc
Check if valid
Check if its special
Get Damage
See if you shot him.
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