Packets send from client -> server is the same as server -> client or thye are different. Just wondering how I would go for sending packets to the gameserver without client.
well... the packets send by the client don't have the TQserver writen, they have the TQClient.... ftw they're not the same always... in some cases they change and others you can just use for get types...
but your error should be your PC don't have enough memory to run it, idk... i don't understand it isn't english neither portuguese
Packets. 06/27/2011 - Kal Online - 48 Replies Hier hat BakaBug geschrieben das müsste euch endlich helfen ^.^
hoffe jetzt kommen auch paar antworten und nicht nur views <.< ;)
(karma?XP)
Yeah for all who want make something for Kal..
here is my release
Ahm yeah you can use it for hacking in nvm
PACKET STRUCKTUR
packets 11/07/2010 - Kal Online - 12 Replies Hello all, i have a question
could some1 explein me how to change the hex code of packet (0B 00 10 00 05 00 65 2A 70 76 70 Or something)
for example in : 0x1f, how to decryption the hex code into VC++ leng...
i try with http://www.elitepvpers.com/forum/gamehacking-tutori als/161132-tutorial-packets-sniffing-analysis.html
but i cant really understand last point.
so could some1 give me a good tut,
or give an example based on KalOnline becouse the old packets are changed
;/ exemple...
packets 11/19/2009 - Kal Online - 25 Replies Hey^^
i need some help.
i need to know how the packets of the in engine are crypt?
German:
ich muss wissen wie die packets der int engine verschlüsselt sind.
packets 06/11/2008 - Kal Online - 17 Replies Hey...
ich wollte mal fragen ob mir jemand erklären könnte womit man packets an server sendet...
hab mal bisschen rumgesnifft und wollte mal paar sachen testen... :)
Packets. 09/18/2006 - Conquer Online 2 - 9 Replies Only Reply If You Know What You Are Talking About, Thanks.
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Mkay, so i have my packet sniffer, and am armed with the guide from the templates/tutorials sections.
i have read it, and re-read it, but the decryption seems to be lacking somwhat.
see, i can decrypt, The username packet, The Res.Dat packet, and when you get into the server, the first couple of packets (till it starts using key 3 and 4) i can get a packet saying English.