Oh shut the hell up, I'm just repeating the information I got from Hybrid. QQ
I'm sure you are. That's what you do. You need to reason through things and try to see the bigger picture. It's all about cost. I'm costing a little more GC work for faster packet handling. I'm saying a real coder evaluates it. They don't just spit up information.
You're not a real coder Arco. Unless it comes out of a real coder, I don't think that the small difference really matters. This way it doesn't have to try to get the equipment of the character. It's given it instead one equip at a time.
Character Spawn packet.
Length is 160 + Name.Length
Spawn[155] = 1;
Spawn[156] = (byte)_Name.Length;
WriteString(_Name, 157, Spawn);
As I see lately, there is a thread for GC only, so you all argue on nothing because either you do this or not, GC will still do his job on a thread. It has enough time to dispose anything that needs to be disposed.
In some cases if your doing alot of cleanup the GC can make mistakes and fail to completely cleanup objects, resulting in less available memory for the app. This has been well documented. So anything you can do to make the GC's life easier is beneficial to you really. Although obviously performance is more critical in most cases, just keep it in mind.
[Arena] 5180 Help! 01/23/2011 - CO2 Private Server - 7 Replies Hello e*PvPers. I'm trying to learn how the packets are going, But I've got a trouble. Once i try to send the arena packet , the client crashes :/ I've made the packet from 12tails' Packet Structure. Please check if it's right. and forward me on the right way.
There's the packet.
public static COPacket ArenaInfo(Game.Character C)
{
byte Packet = new byte;
COPacket P = new COPacket(Packet);//0
P.WriteInt16(2209);//2
...
[5180] Packets 12/30/2010 - CO2 Private Server - 6 Replies Hello Everybody,, I need little help
Can Somebody tell me which packets I gotta update at 5180
My Current Source version was 5165 , Now It's 5180..
Which Packets Are Different Between 5165 - 5180?
I appreciate your help
Thanks.
Best Regards,
TheKnight
Hey patch 5180 11/05/2009 - Conquer Online 2 - 6 Replies Takes out all of the files for multi client and replaces it.
So you can only have 2 clients.
Anyone working on making another multi client again?