Trojan:
@job 15
@level 130
@prof 720 20
@prof 480 20
@prof 410 20
@item ConquestArmor 7 2 9 7 255 (change the 7 by variables of 7 for different colors.. 14, 21, 28, ect.)
@item MagicCoronet 7 2 9 7 255 (see above for different colors)
@item KingOfClub 7 2 9 7 255
@item ConquestBlade 84 2 9 7 255
@item Tornado 7 2 9 7 255
@item Thunder 7 2 9 7 255
@item Blizzard 7 2 9 7 255
@item DragonGem 3 (as many times as needed..)
Fire/Water Taoist
@job 145 (fire), @job 135 (water)
@level 130
@prof 421 20
@item PineRobe 7 2 9 7 255
@item UltimateCap 7 2 9 7 255
@item KingOfBacksword 7 2 9 7 255
@item Sunshine 7 2 9 7 255
@item Lightning 7 2 9 7 255
@item Blizzard 7 2 9 7 255
@item PhoenixGem 3 (as many times as needed..)
Archer:
@job 45
@level 130
@prof 500 20
@item PhoenixJerkin 7 2 9 7 255
@item PhoenixHat 7 2 9 7 255
@item ShadowBow 7 2 9 7 255
@item Tornado 7 2 9 7 255
@item Thunder 7 2 9 7 255
@item Blizzard 7 2 9 7 255
@item DragonGem 3 (as many times as needed..)
Warrior:
@job 25
@level 130
@prof 720 20
@prof 480 20
@prof 410 20
@item PhoenixArmor 7 2 9 7 255
@item FireShield 7 2 9 7 255
@item ConquestHelmet 7 2 9 7 255
@item ConquestBlade 84 2 9 7 255
@item Tornado 7 2 9 7 255
@item Thunder 7 2 9 7 255
@item Blizzard 7 2 9 7 255
@item DragonGem 3 (as many times as needed..)
Choosing of jobs
@job X
X=15 Trojan
X=25 Warrior
x=30 Knight (not implement at the moment)
X=45 Archer
X=115 Metal Taoist (not implement at the moment)
x=125 Wood Taoist (not implement at the moment)
X=135 Water Taoist
X=145 Fire Taoist
X=155 Earth Taoist (not implement at the moment)
X=193 Wizard (not implement at the moment)
X=194 Master (not implement at the moment)
X=195 Saint (not implement at the moment)
Setting Level
@level X
X=1 to 130
Full Health/Mana/Stamina
@Healing
Name must NOT be flashing
Changing of Sex/Size
@lmale = large male
@smale = small male
@lfemale = large female
@sfemale = small female
Changing hairstyle
@hairstyle X
X=0 (bald)
X=10 to 15 (styles)
X=16 to 17 (christmas)
Changing haircolor
@haircolor X
X=3 to 9
@avatar X
X=0 to 101 male
X=201 to 289 female
X=300 to 302 other
Making Money
@gold X
x= max 1,000,000,000
Learning WeaponProficiency
@prof X Y
X=000,Boxing
X=410,Blade
X=420,Sword
X=421,Backsword
X=430,Hook
X=440,Whip
X=441,Mace
X=450,Axe
X=460,Hammer
X=480,Club
X=481,Scepter
X=490,Dagger
X=510,Glaive
X=530,Poleaxe
X=540,LongHammer
X=560,Spear
X=561,Wand
X=562,Pickaxe
X=580,Halberd
X=500,Bow
Y=0 to 20
Making of Items
Ornaments
@item <ItemName> A B C D E
ItemName = Exact words & no spaces in between
A=(1=Low Normal,2=Nomral,3=High Normal,4=Refined,5=Unique,6=Elite,7=super)
B=(No of sockets = 0,1,2)
C=('+'s 0 to 9)
D=(Blessed Attribute 0 to 7)
E=(Enchanted Attribute 0 to 255)
Examples
Earring
Lv112 @item CrystalEarring 7 2 9 7 255
Necklace
Lv120 @item DarkNecklace 7 2 9 7 255
Lv125 @item Dream 7 2 9 7 255
Lv130 @item Tornado 7 2 9 7 255
Attack Ring
Lv116 @item CryingRing 7 2 9 7 255
Lv121 @item Honor 7 2 9 7 255
Lv126 @item Thunder 7 2 9 7 255
Dex Ring
Lv117 @item CryingHeavyRing 7 2 9 7 255
Lv122 @item Faith 7 2 9 7 255
Lv127 @item Volcano 7 2 9 7 255
Bag
Lv116 @item FragrantBag 7 2 9 7 255
Lv121 @item Glory 7 2 9 7 255
Lv126 @item Sunshine 7 2 9 7 255
Bracelet
Lv117 @item ShiningBracelet 7 2 9 7 255
Lv122 @item Truimph 7 2 9 7 255
Lv127 @item Lightning 7 2 9 7 255
Boots
Lv124 @item Freedom 7 2 9 7 255
Lv129 @item Blizzard 7 2 9 7 255
Lv120 HeadGears
@item <ItemName> A B C D E
ItemName = Exact words & no spaces in between
A=(1=Low Normal,2=Nomral,3=High Normal,4=Refined,5=Unique,6=Elite,7=super)
(If equipment have colors, change to 7,14,21,28,35,42,49)
B=(No of sockets = 0,1,2)
C=('+'s 0 to 9)
D=(Blessed Attribute 0 to 7)
E=(Enchanted Attribute 0 to 255)
Examples
Trojan @item MagicCoronet 7 2 9 7 255
Warrior @item ConquestHelmet 7 2 9 7 255
Taoist @item UltimateCap 7 2 9 7 255
Archer @item PhoenixHat 7 2 9 7 255
Lv120 Armours
@item <ItemName> A B C D E
ItemName = Exact words & no spaces in between
A=(1=Low Normal,2=Nomral,3=High Normal,4=Refined,5=Unique,6=Elite,7=super)
(If equipment have colors, change to 7,14,21,28,35,42,49)
B=(No of sockets = 0,1,2)
C=('+'s 0 to 9)
D=(Blessed Attribute 0 to 7)
E=(Enchanted Attribute 0 to 255)
Examples
Trojan @item ConquestArmor 7 2 9 7 255
Warrior @item PhoenixArmour 7 2 9 7 255
Taoist @item PineRobe 7 2 9 7 255
Archer @item PhoenixJerkin 7 2 9 7 255
Lv110 Shield @item FireShield 7 2 9 7 255
Special Dress
@item ChristmasCap 1 2 9 7 255
@item GiftHat 1 2 9 7 255
@item FireStick 1 2 9 7 255
@item SugarGourd 1 2 9 7 255
@item NewYearCap 1 2 9 7 255
@item NewYearCoat 1 2 9 7 255
@item LoveForever 1 2 9 7 255
@item WhiteRose 1 2 9 7 255
@item RedRose 1 2 9 7 255
@item CelestrialDress 1 2 9 7 255
@item CelestrialDress 2 2 9 7 255
@item CelestrialDress 3 2 9 7 255
@item CelestrialDress 4 2 9 7 255
@item CelestrialDress 5 2 9 7 255
@item CelestrialDress 6 2 9 7 255
@item CelestrialDress 7 2 9 7 255
@item ElegantDress 1 2 9 7 255
@item ElegantDress 2 2 9 7 255
@item ElegantDress 3 2 9 7 255
@item ElegantDress 4 2 9 7 255
@item ElegantDress 5 2 9 7 255
@item ElegantDress 6 2 9 7 255
@item ElegantDress 7 2 9 7 255
@item PhoenixDress 1 2 9 7 255
@item PhoenixDress 2 2 9 7 255
@item PhoenixDress 3 2 9 7 255
@item PhoenixDress 4 2 9 7 255
@item PhoenixDress 5 2 9 7 255
@item PhoenixDress 6 2 9 7 255
@item PhoenixDress 7 2 9 7 255
@item DarkRobe 7 2 9 7 255
@item GMRobe 7 2 9 7 255 (Only GMs can wear)
1Handle Weapons
@item <ItemName> A B C D E
ItemName = Exact words & no spaces in between
A=(1=Low Normal,2=Nomral,3=High Normal,4=Refined,5=Unique,6=Elite,7=super)
B=(No of sockets = 0,1,2)
C=('+'s 0 to 9)
D=(Blessed Attribute 0 to 7)
E=(Enchanted Attribute 0 to 255)
Examples
Club
Lv120 @item ThunderClub 7 2 9 7 255
Lv121 @item ThunderClub 14 2 9 7 255
Lv122 @item ThunderClub 21 2 9 7 255
Lv123 @item ThunderClub 28 2 9 7 255
Lv124 @item ThunderClub 35 2 9 7 255
Lv125 @item ClubOfDestroy 7 2 9 7 255
Lv126 @item ClubOfDestroy 14 2 9 7 255
Lv127 @item ClubOfDestroy 21 2 9 7 255
Lv128 @item ClubOfDestroy 28 2 9 7 255
Lv129 @item ClubOfDestroy 35 2 9 7 255
Lv130 @item KingOfClub 7 2 9 7 255
Sword
Lv120 @item RoyalSword 7 2 9 7 255
Lv121 @item RoyalSword 14 2 9 7 255
Lv122 @item RoyalSword 21 2 9 7 255
Lv123 @item RoyalSword 28 2 9 7 255
Lv124 @item RoyalSword 35 2 9 7 255
Lv125 @item SwordOfDestroy 7 2 9 7 255
Lv126 @item SwordOfDestroy 14 2 9 7 255
Lv127 @item SwordOfDestroy 21 2 9 7 255
Lv128 @item SwordOfDestroy 28 2 9 7 255
Lv129 @item SwordOfDestroy 35 2 9 7 255
Lv130 @item KingOfSword 7 2 9 7 255
Backsword
Lv120 @item RealBacksword 7 2 9 7 255
Lv121 @item RealBacksword 14 2 9 7 255
Lv122 @item RealBacksword 21 2 9 7 255
Lv123 @item RealBacksword 28 2 9 7 255
Lv124 @item RealBacksword 35 2 9 7 255
Lv125 @item GodlyBacksword 7 2 9 7 255
Lv126 @item GodlyBacksword 14 2 9 7 255
Lv127 @item GodlyBacksword 21 2 9 7 255
Lv128 @item GodlyBacksword 28 2 9 7 255
Lv129 @item GodlyBacksword 35 2 9 7 255
Lv130 @item KingOfBacksword 7 2 9 7 255
Blade
Lv115 @item ConquestBlade 7 2 9 7 255
Lv120 @item ConquestBlade 14 2 9 7 255
Lv121 @item ConquestBlade 21 2 9 7 255
Lv122 @item ConquestBlade 28 2 9 7 255
Lv123 @item ConquestBlade 35 2 9 7 255
Lv124 @item ConquestBlade 42 2 9 7 255
Lv125 @item ConquestBlade 49 2 9 7 255
Lv126 @item ConquestBlade 56 2 9 7 255
Lv127 @item ConquestBlade 63 2 9 7 255
Lv128 @item ConquestBlade 70 2 9 7 255
Lv129 @item ConquestBlade 77 2 9 7 255
Lv130 @item ConquestBlade 84 2 9 7 255
Hook
Lv130 @item MagicHook 84 2 9 7 255
Whip
Lv130 @item LordWhip 84 2 9 7 255
Axe
Lv130 @item MilitaryAxe 84 2 9 7 255
Hammer
Lv130 @item LightningHammer 84 2 9 7 255
Scepter
Lv130 @item FireScepter 84 2 9 7 255
Dagger
Lv130 @item BloodDagger 84 2 9 7 255
2Handle Weapons
@item <ItemName> A B C D E
ItemName = Exact words & no spaces in between
A=(1=Low Normal,2=Nomral,3=High Normal,4=Refined,5=Unique,6=Elite,7=super)
B=(No of sockets = 0,1,2)
C=('+'s 0 to 9)
D=(Blessed Attribute 0 to 7)
E=(Enchanted Attribute 0 to 255)
Examples
Bow
Lv120 @item MagicBow 7 2 9 7 255
Lv121 @item MagicBow 14 2 9 7 255
Lv122 @item MagicBow 21 2 9 7 255
Lv123 @item MagicBow 28 2 9 7 255
Lv124 @item MagicBow 35 2 9 7 255
Lv125 @item PhoenixBow 7 2 9 7 255
Lv126 @item PhoenixBow 14 2 9 7 255
Lv127 @item PhoenixBow 21 2 9 7 255
Lv128 @item PhoenixBow 28 2 9 7 255
Lv129 @item PhoenixBow 35 2 9 7 255
Lv130 @item ShadowBow 7 2 9 7 255
Glaive
Lv130 @item DragonGlaive 84 2 9 7 255
Poleaxe
Lv130 @item ConquestPoleaxe 84 2 9 7 255
LongHammer
Lv130 @item GodLongHammer 84 2 9 7 255
Spear
Lv130 @item BattleSpear 84 2 9 7 255
Wand
Lv130 @item ConquestWand 84 2 9 7 255
Halbert
Lv130 @item FastHalbert 84 2 9 7 255
Making Gems
@item <Gem> 1 = Normal
@item <Gem> 2 = Refined
@item <Gem> 3 = Super
Examples
@item DragonGem 3
@item PhoenixGem 3
@item TortoiseGem 3
@item FuryGem 3
@item RainbowGem 3
@item VioletGem 3
@item KylinGem 3
@item RainboMoon 3
Moving around the server
@scroll XX
XX = tc = TwinCity
pc = PheonixCastle
am = ApeMountain
dc = DesertCity
bi = BirdIsland
ja = Jail
ma = Market
Arena @mm 1005 50 50
Stable @mm 1006 28 28
old GW area @mm 1037 200 200
new GW area @mm 1038 200 200






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