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*HOT* How to make gamehacks for Conquer

Discussion on *HOT* How to make gamehacks for Conquer within the CO2 Guides & Templates forum part of the Conquer Online 2 category.

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Old 01/17/2007, 22:39   #106
 
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Sweet, thanks coder, giacometti, and coksnuss. Finally figured out how to work with this stuff. ^^
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Old 01/19/2007, 18:27   #107
 
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Uhmmm...
Please help me... I have Borland Delphi 7..
When i try to compile the Project i get the co.dll but instead of the coloader.exe i get Unit1.dcu and Unit2.dcu...

How to compile them to an .exe file...

Thanks in advance
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Old 01/19/2007, 19:06   #108
 
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the sourcecode is an dll so you get a dll when compiling...
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Old 01/19/2007, 19:27   #109
 
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You know there is a shitload easier way to do this.

1.) Attach ollydbg to conquer.
2.) go to(ctrl + g) offest 0188a840(offset of text).
3.) add a on access memory breakpoint on 0188a840.
4.) go into game and click something you cannot land on.
5.) now hit, ctrl + f9 then f7. Remove the memory breakpoint and add a new one onto the new offest.
6.) go into game and click something you cannot land on.
7.) now hit, ctrl + f9 then f7. do it twice and remove the memory breakpoint. Tada an easier way to get 45E572.
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Old 01/19/2007, 19:37   #110
 
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what you write there is just a guide and dont teach anythings its about teach something dont show a easy plain way how todo it.
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Old 01/19/2007, 19:47   #111
 
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Meh, anyways...

Can someone give me an example in masm of setting the X and Y then calling the jump function?
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Old 01/20/2007, 09:45   #112
 
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Thanks coder 62 ,

But where do i get the coloader.exe? Is that the one from unknownone?
Because i get allways an error message "Please run Play.exe first" when i try it with the attached .exe but it works with the other ones ()

Wieso red ich eigentlich Englisch?^^ Naja...
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Old 03/19/2007, 13:31   #113
 
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Rawr, sorry to bump a kind of old post, but i was wondering, im gonna give this tut a try instead of creating my bots in autoit, I searched for Borland and they dont have any free downloads, can i use Bloodshed compiler? Or micro soft visual C++? Or WHAT kind of other compilers that work just the same for this coder62?
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Old 03/24/2007, 20:41   #114
 
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Now to do some learning.
Thank you for tutorial.

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Old 04/08/2007, 00:33   #115
 
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I STILL would like to have an answer for my question
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Old 04/08/2007, 11:04   #116
 
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thnx any way
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Old 04/11/2007, 20:50   #117
 
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#un-pinned - see linklist at my signature.
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Old 04/12/2007, 11:14   #118
 
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Quote:
Originally posted by Coksnuss@Jan 20 2007, 10:45
Thanks coder 62 ,

But where do i get the coloader.exe? Is that the one from unknownone?
Because i get allways an error message "Please run Play.exe first" when i try it with the attached .exe but it works with the other ones ()

Wieso red ich eigentlich Englisch?^^ Naja...
dunno if it can be compiled with one of those free pascal compilers but the source shows anyway only 1 simple way how todo it shouldnt be too hard to translate the source to any other language.

also its only in it to have it complete the mainpoint is to show 1 way how to get offsets etc.
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Old 04/21/2007, 06:31   #119
 
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Thx
+Karma for u

Hiyoal
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Old 05/03/2007, 03:10   #120
 
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nice guide man, now I see that making hacks for CO2 is rly similar to the process of cracking lol
imma have to get my old tools xP
+1 btw
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