Thought you might want to know. I hit 131 and the level exp matches up with what the client say it is. Dont know if it will mess up again when I progress in level but so far after 131 it seems to be working right again.
Yeah think it blows its load at 132 cause the XP value required is so large it don't fit in a long.
@ALL
The 5016 memory table is now out so its all mostly working again,
except for HP/MP and inventory/mining functions.
DL the table from the thread in my sig.
Will try to do the DMA stuff when I can, thanks for supporting the tool everyone
Great thats good news cause I'm using a new non-injection method to get the DMA addresses and wasn't sure about how well that would work for other ppl.
Thanks for the update, I can't play without this program anymore!!!
Your most welcome, LOL don't say I didn't warn you that its addictive
Quote:
Originally Posted by confusekid
I got 65k HP when I refresh, will test out if COmate pot.
update - did not pot...
Yeah the HP level is still a bit odd, sometimes its right, sometimes its a multiplier of actual health e.g. if your true HP is 2000 it will say 4000 or 6000 etc.
PC reboots change this behavior, so when its right don't reboot.
I'm still Keen to get some feedback on whats its doing for other ppl, so I can decide what to do with it for the next update.
so far it works for what I use it for. It regesters all of my hps on my 131 trojan.
Only have one problem though whenn using rootcores co2hook unless you refresh co2m8 before injectings the dll it doesn't detect the client.
Any chance of a color change option yet? no offence but I not the worlds biggest fan of green.
Anyways its still a great program and I look foward to all updates.
Ahh yes true the color change has been on the list for a while, thanks for the reminder, I just put it into the next version, theres 9 flavors so there should be one to suit everyone.
Looking at the co2hook problem now, suspect I know what the issue is.
Will release next version as soon as everything checks out, so about a week I guess.
Great thats good news cause I'm using a new non-injection method to get the DMA addresses and wasn't sure about how well that would work for other ppl.
I'm getting crazy thing going on with HP, Arrow, inventory... basically all the DMA addressed. Like 50,000 arrows, 0 hp (constantly), huge inventory counts.
Running Vista which might be the problem, but it worked before the patches.
All Functions are now working for 5017, including HP/MP/Mining & Arrows.
Added option to change colours for co2m8.
Fixed(I think) the problem where clients can't be found after injection and in Vista.
Just to let everyone know v1.40 of co2m8 has now been tested extensively for client 5017 on various platforms since its release and so far no issues have been found.
If anyone finds any problems please report them in this thread.
As well as working with the new client(5017), 1.40 will also work for any of the older client versions as long as the appropriate UHF table is provided.
However with client 5016, the options requiring DMA addresses are no longer supported due to the instability of the defeat methodologies used for that version.