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CO2M8-Account/Session Manager, MultiFunction Trainer
Discussion on CO2M8-Account/Session Manager, MultiFunction Trainer within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
03/06/2008, 03:45
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#646
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elite*gold: 0
Join Date: Sep 2006
Posts: 114
Received Thanks: 21
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Please update it for 5016
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03/06/2008, 04:02
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#647
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Join Date: Sep 2005
Posts: 158
Received Thanks: 25
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Quote:
Originally Posted by Da_Killa
Please update it for 5016 
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5017. 
Queer update released tonight.
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03/06/2008, 17:02
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#648
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by cyberside0
Thought you might want to know. I hit 131 and the level exp matches up with what the client say it is. Dont know if it will mess up again when I progress in level but so far after 131 it seems to be working right again.
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Yeah think it blows its load at 132 cause the XP value required is so large it don't fit in a long.
@ALL
The 5016 memory table is now out so its all mostly working again,
except for HP/MP and inventory/mining functions.
DL the table from the thread in my sig.
Will try to do the DMA stuff when I can, thanks for supporting the tool everyone
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03/09/2008, 15:34
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#649
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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New CO2M8(1.39) For 5016 Now Released
All Functions except mana options now working.
Note:When using client version 5016 you don't need to activate the DMA Defeats box anymore.
Please let me know if this works for everyone.
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03/09/2008, 16:50
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#650
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elite*gold: 0
Join Date: Feb 2006
Posts: 143
Received Thanks: 28
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seems to be working fine for me.
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03/10/2008, 14:19
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#651
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by cyberside0
seems to be working fine for me.
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Great thats good news cause I'm using a new non-injection method to get the DMA addresses and wasn't sure about how well that would work for other ppl.
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03/10/2008, 16:00
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#652
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elite*gold: 0
Join Date: Dec 2005
Posts: 39
Received Thanks: 1
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I got 65k HP when I refresh, will test out if COmate pot.
update - did not pot...
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03/10/2008, 21:43
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#653
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elite*gold: 0
Join Date: Apr 2007
Posts: 57
Received Thanks: 2
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Thanks for the update, I can't play without this program anymore!!!
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03/11/2008, 04:13
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#654
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by ciholeira
Thanks for the update, I can't play without this program anymore!!! 
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Your most welcome, LOL don't say I didn't warn you that its addictive
Quote:
Originally Posted by confusekid
I got 65k HP when I refresh, will test out if COmate pot.
update - did not pot... 
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Yeah the HP level is still a bit odd, sometimes its right, sometimes its a multiplier of actual health e.g. if your true HP is 2000 it will say 4000 or 6000 etc.
PC reboots change this behavior, so when its right don't reboot.
I'm still Keen to get some feedback on whats its doing for other ppl, so I can decide what to do with it for the next update.
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03/11/2008, 05:41
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#655
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elite*gold: 0
Join Date: Feb 2006
Posts: 143
Received Thanks: 28
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so far it works for what I use it for. It regesters all of my hps on my 131 trojan.
Only have one problem though whenn using rootcores co2hook unless you refresh co2m8 before injectings the dll it doesn't detect the client.
Any chance of a color change option yet? no offence but I not the worlds biggest fan of green.
Anyways its still a great program and I look foward to all updates.
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03/11/2008, 11:18
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#656
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by cyberside0
so far it works for what I use it for. It regesters all of my hps on my 131 trojan.
Only have one problem though whenn using rootcores co2hook unless you refresh co2m8 before injectings the dll it doesn't detect the client.
Any chance of a color change option yet? no offence but I not the worlds biggest fan of green.
Anyways its still a great program and I look foward to all updates.
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Ahh yes true the color change has been on the list for a while, thanks for the reminder, I just put it into the next version, theres 9 flavors so there should be one to suit everyone.
Looking at the co2hook problem now, suspect I know what the issue is.
Will release next version as soon as everything checks out, so about a week I guess.
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03/12/2008, 04:06
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#657
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elite*gold: 0
Join Date: Jul 2005
Posts: 43
Received Thanks: 2
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Quote:
Originally Posted by joek
Great thats good news cause I'm using a new non-injection method to get the DMA addresses and wasn't sure about how well that would work for other ppl.
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I'm getting crazy thing going on with HP, Arrow, inventory... basically all the DMA addressed. Like 50,000 arrows, 0 hp (constantly), huge inventory counts.
Running Vista which might be the problem, but it worked before the patches.
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03/15/2008, 17:27
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#658
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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New CO2M8(1.40) For 5017 Now Released
All Functions are now working for 5017, including HP/MP/Mining & Arrows.
Added option to change colours for co2m8.
Fixed(I think) the problem where clients can't be found after injection and in Vista.
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03/15/2008, 17:47
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#659
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elite*gold: 0
Join Date: Sep 2006
Posts: 136
Received Thanks: 250
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well done....and impressive
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03/16/2008, 05:28
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#660
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Just to let everyone know v1.40 of co2m8 has now been tested extensively for client 5017 on various platforms since its release and so far no issues have been found.
If anyone finds any problems please report them in this thread.
As well as working with the new client(5017), 1.40 will also work for any of the older client versions as long as the appropriate UHF table is provided.
However with client 5016, the options requiring DMA addresses are no longer supported due to the instability of the defeat methodologies used for that version.
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