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CO2M8-Account/Session Manager, MultiFunction Trainer
Discussion on CO2M8-Account/Session Manager, MultiFunction Trainer within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
05/13/2011, 13:17
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#1486
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by vecko12
Hm...I want to suggest something...
New Interface...
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I kinda find the wording of your post rather offensive vecko12,
as its from a fellow developer and you posted it on my thread with no smiles, lols, etc;
so we can only assume its not meant as a lighthearted joke or even a constructive comment,
m8 all revolves around the interface so basically you said my project is ****, charming ^^
But since I'm nice I will assume its a joke anyway and not report you.
Do I go to your development threads and make cynical comments about your work?
No; so please at least show me the same courtesy.
Besides I prefer a nice tight classic interface to a over-bloated GUI thing that takes 1+gb of libraries to work right.
I challenge anyone to fit M8's functionality/optionality into a tighter easier to use interface.
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05/13/2011, 22:27
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#1487
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elite*gold: 0
Join Date: Sep 2009
Posts: 45
Received Thanks: 7
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He's not really a developer, he's more of a distributor. Your interface is just fine the way it is.. I'm not sure what would improve it. Saying ''new interface'' without any hints at what's wrong with it, isn't really a suggestion. It basically says ''do the whole thing over''..
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05/13/2011, 23:36
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#1488
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elite*gold: 0
Join Date: Sep 2008
Posts: 559
Received Thanks: 1,461
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Quote:
Originally Posted by joek
I kinda find the wording of your post rather offensive vecko12,
as its from a fellow developer and you posted it on my thread with no smiles, lols, etc;
so we can only assume its not meant as a lighthearted joke or even a constructive comment,
m8 all revolves around the interface so basically you said my project is ****, charming ^^
But since I'm nice I will assume its a joke anyway and not report you.
Do I go to your development threads and make cynical comments about your work?
No; so please at least show me the same courtesy.
Besides I prefer a nice tight classic interface to a over-bloated GUI thing that takes 1+gb of libraries to work right.
I challenge anyone to fit M8's functionality/optionality into a tighter easier to use interface.
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Your project/work is Great...
I just gave suggestion... I don't like the Interface... thats my opinion...
I stopped playing CO2, 3 months ago and 2 days ago I started to test ur program... Everything is OK, but I don't rly like the Interface... I didn't said that is bad... just... gave a suggestion... nothing else
The transparent background
the drag command
^^ Some of the things that I DON'T like it... (my opinion)
 Keep ur work up
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05/13/2011, 23:44
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#1489
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elite*gold: 0
Join Date: Apr 2008
Posts: 173
Received Thanks: 27
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Quote:
Originally Posted by joek
CO2m8 Version 3.17
Is now available for game clients 5091 to 5395+
Some of what changed in this version:-
More tweaks to various areas in the code including the oredropper.
Turned auto SkillOff/Revive into two separate options.
Changed it so auto-reconnect always closes the old client.
This version seems pretty stabilized we won't call it a beta anymore.
My thanks to all the testers and everyone who helped out.
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+ karma for you
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05/14/2011, 06:24
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#1490
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by vecko12
Your project/work is Great...
I just gave suggestion... I don't like the Interface... thats my opinion...
I stopped playing CO2, 3 months ago and 2 days ago I started to test ur program... Everything is OK, but I don't rly like the Interface... I didn't said that is bad... just... gave a suggestion... nothing else
The transparent background
the drag command
^^ Some of the things that I DON'T like it... (my opinion)
 Keep ur work up 
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Ok thanks vecko12 I appreciate your opinion, just the way you first put it sounded a little harsh and non constructive.
I'm guessing we have a bit of a language barrier problem.
Maybe you didn't see it but the transparency level, color and dragging of interface are all user changeable.
Quote:
Originally Posted by spanco
+ karma for you 
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Thanks spanco is it all working for you now ?
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05/14/2011, 07:42
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#1491
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elite*gold: 0
Join Date: Dec 2009
Posts: 12
Received Thanks: 0
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Hi i cant seem to figure it out. What am i doing wrong for Auto Right Click?
My Archer is shooting but no arrows are coming out, no mobs are getting killed BUT my arrow count is going less per scatter. pls help!
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05/14/2011, 09:13
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#1492
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by fireflies
Hi i cant seem to figure it out. What am i doing wrong for Auto Right Click?
My Archer is shooting but no arrows are coming out, no mobs are getting killed BUT my arrow count is going less per scatter. pls help!
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That's because the auto-right click is body-centric its meant for self skill activation not for attacking.
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05/14/2011, 10:57
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#1493
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elite*gold: 0
Join Date: Apr 2008
Posts: 173
Received Thanks: 27
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Quote:
Originally Posted by joek
Thanks spanco is it all working for you now ?
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Everything is great now, there is just a little bug (or it might not be), i logged 6 chars and the "CSC" was enabled by default, and the voice "dead" was coming out but all the chars were alive, idk what it might cause that. There was also [dead] in the char list, but when i select it, it changes to normal charname, btw if this is helpful, the char was miner with Enabled Loot DC on DB, PermStone and Sup gems, and everything else needed for mining 
I am just saying it, you don't have to fix it soon because i turned "CSC" off and it's perfect  or else could be problem that's only me who experience it.
..... Everything else i use ->perfect
btw i turned all chars voice alerts off, and still listening the sound "dead" xD I guess it's bug.
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05/14/2011, 12:04
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#1494
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elite*gold: 0
Join Date: Dec 2009
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by joek
That's because the auto-right click is body-centric its meant for self skill activation not for attacking.
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oh ok.. is there anyway to lvl my archer? like auto clicker or does this disable background check too?
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05/14/2011, 16:38
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#1495
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by spanco
Everything is great now, there is just a little bug (or it might not be), i logged 6 chars and the "CSC" was enabled by default, and the voice "dead" was coming out but all the chars were alive, idk what it might cause that. There was also [dead] in the char list, but when i select it, it changes to normal charname, btw if this is helpful, the char was miner with Enabled Loot DC on DB, PermStone and Sup gems, and everything else needed for mining 
I am just saying it, you don't have to fix it soon because i turned "CSC" off and it's perfect  or else could be problem that's only me who experience it.
..... Everything else i use ->perfect
btw i turned all chars voice alerts off, and still listening the sound "dead" xD I guess it's bug.
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Everyone please feel free to report these kind of issues its the best way to get them fixed.
Thanks for yours spanco its actually more of a fudge than a bug 
Death detection fell off the tree in the last state detection rewrites and got a quick fix to get the version out.
I needed some time to think of a low maintenance retro active solution to work with old clients.
Which I did so all the death detection problems will be sorted in the next version, even with no dma.
Quote:
Originally Posted by fireflies
oh ok.. is there anyway to lvl my archer? like auto clicker or does this disable background check too?
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Well other clickers won't be tied into m8 so yes bg clicks are a risk.
I will look at mouse centric auto clicks in m8 soon but they will be fixed positional not auto target.
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05/15/2011, 21:51
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#1496
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elite*gold: 0
Join Date: Sep 2009
Posts: 3
Received Thanks: 0
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Hi, great tool so far! The mining options are still unavailable to me using 3.17. I have DMA and active checked and the drop options are still gray.
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05/16/2011, 07:53
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#1497
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by caddyshaq
Hi, great tool so far! The mining options are still unavailable to me using 3.17. I have DMA and active checked and the drop options are still gray.
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Do you have risk factor set at 3?
Did you start co2 before you turned on the dma in m8, if so you need to restart m8 or use the set button in the L-menu to set a individual co client.
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05/16/2011, 09:37
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#1498
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elite*gold: 0
Join Date: Apr 2008
Posts: 173
Received Thanks: 27
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Hey joek i wanna add something up. When it comes to BG clicks, it works perfect but it the ctrl is pressed (if i play on other character) the ores not going to drop, they add in the chatbox as [item codes].
Any chances to disable the keyboard stream during the dropping or anything on your mind 
sorry if this was a stupid post  
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05/16/2011, 11:04
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#1499
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
Received Thanks: 3,452
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Quote:
Originally Posted by spanco
Hey joek i wanna add something up. When it comes to BG clicks, it works perfect but it the ctrl is pressed (if i play on other character) the ores not going to drop, they add in the chatbox as [item codes].
Any chances to disable the keyboard stream during the dropping or anything on your mind 
sorry if this was a stupid post   
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Yeah had thought about it before, problem is disabling kb/ms does it for the whole PC so in your scenario now both characters have a problem the one your playing on is now frozen(probably dying) and the miner can't be stopped if it misfires and drops gems.
Another option is auto toggling buttons states(ctrls,shifts,etc)
but that usually leads to huge amount of confusion for the user and the OS.
That why I resorted to simple audio notification when you hear the double beep or the voice you got a few seconds to get safe and wait for the drop or abort the drop.
Some new simple tonal sounds for drop start and drop end would probably help the most, what do you all think?
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05/16/2011, 11:48
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#1500
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elite*gold: 0
Join Date: Sep 2009
Posts: 3
Received Thanks: 0
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Thanks I got it to work with your suggestions. Did you know Avira sees it as Malware?
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