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CO2M8-Account/Session Manager, MultiFunction Trainer

Discussion on CO2M8-Account/Session Manager, MultiFunction Trainer within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 05/09/2007, 22:44   #136
 
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ya know what? I got a suggestion. Some people can still get cobo to work. Now, I know it hooks into the co window and might be readable via the pc's memory. I think it would be cool to be able to switch to the cobo that a particular client is attached to via Ctrl+Shift+right click instead of having to guess which is which if you have more than one running.

It might challenge your skills if your bored Joek.
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Old 05/10/2007, 01:33   #137
 
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[img]text2schild.php?smilienummer=1&text=Version 1.1.5 Now Out !!' border='0' alt='Version 1.1.5 Now Out !!' />

Finished the balloon tips for all screens.
Encryption security for account details.
Import/Export account details.
Added new mechanism for DMA defeat code injection to memory file and M8.
Everything should be working now including HP stuff and ore drops.
Don't forget to get the new memory file from my sig for those to work.
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Old 05/10/2007, 02:22   #138
 
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Thanks for another great update!

+1 for ya D
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Old 05/10/2007, 16:11   #139
 
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[img]text2schild.php?smilienummer=1&text=Version 1.1.6 Now Out !!' border='0' alt='Version 1.1.6 Now Out !!' />

Now with mana functions, use MP pots and meditation.
Needs Rev 5 of the memory table(included in archive)
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Old 05/10/2007, 17:14   #140
 
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good job man!!!!!!!!!!!1 +k
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Old 05/12/2007, 11:50   #141
 
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Quote:
Originally posted by joek@May 10 2007, 17:11
[img]text2schild.php?smilienummer=1&text=Version 1.1.6 Now Out !!' border='0' alt='Version 1.1.6 Now Out !!' />

Now with mana functions, use MP pots and meditation.
Needs Rev 5 of the memory table(included in archive)
Excellent work and fast updates. +k is here but really not enough
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Old 05/13/2007, 06:47   #142
 
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TY for the karma, I'm glad ppl are still finding this program useful. As there seem to be a few programs around now that have copied some my functionality, but at least with M8 its all in the one program.
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Old 05/13/2007, 07:06   #143
 
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Quote:
Originally posted by joek@May 13 2007, 07:47
TY for the karma, I'm glad ppl are still finding this program useful. As there seem to be a few programs around now that have copied some my functionality, but at least with M8 its all in the one program.
I use several programs, but still co2m8 is high up on the stuff I use.
go go go
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Old 05/13/2007, 07:08   #144
 
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Thank You for your hard work!

I used this since it was the swap one.

+1 karma for you and a :hug:
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Old 05/14/2007, 09:00   #145
 
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Put DC Tool in this and it will be the only thing i run besides SV and Conquer. Keep up the great work.
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Old 05/14/2007, 21:47   #146
 
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Quote:
Originally posted by joek+May 13 2007, 01:47--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (joek @ May 13 2007, 01:47)</td></tr><tr><td id='QUOTE'>TY for the karma, I'm glad ppl are still finding this program useful. As there seem to be a few programs around now that have copied some my functionality, but at least with M8 its all in the one program.[/b]

Its the only tool I use besides cobo, which I only use while farming on the stacked noob, who holds my good drops so if somone shows ul and pks me they will log without anyone being the wise

<!--QuoteBegin--Botter2daMax
@May 14 2007, 04:00
Put DC Tool in this and it will be the only thing i run besides SV and Conquer. Keep up the great work.[/quote]
It has a close client but your right if you could DC like cobo it would be perfect and I wouldn't have to waste precious memory for cobo.
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Old 05/16/2007, 06:59   #147
 
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Thanks guys, I will see what I can do about a dc'er when I get some time.
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Old 05/16/2007, 08:49   #148
 
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Quote:
Originally posted by joek@May 16 2007, 11:59
Thanks guys, I will see what I can do about a dc'er when I get some time.
COTOBO using socket disconnect API to break Conquer session that may be detected by GM if you have too many disconnect.

SV is using normal way to exit program from menu screen but it's too slow and may got killed before exit.

Other else is using terminate application that cause some socket task not finished quit and sneak in process.
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Old 05/16/2007, 12:52   #149
 
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Awesome work!! But I can't seem to get the oredropper to work =(

+k!
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Old 05/16/2007, 16:29   #150
 
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Quote:
Originally posted by anantasia+May 16 2007, 15:49--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anantasia @ May 16 2007, 15:49)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -joek@May 16 2007, 11:59
Thanks guys, I will see what I can do about a dc'er when I get some time.
COTOBO using socket disconnect API to break Conquer session that may be detected by GM if you have too many disconnect.

SV is using normal way to exit program from menu screen but it's too slow and may got killed before exit.

Other else is using terminate application that cause some socket task not finished quit and sneak in process. [/b]

I'm currently using SV's method but would rather do a DC than a close, will probably support both methods in the end.
Many thanks for the information anantasia, your help is very much appreciated.

<hr>Append on May 16 2007, 16:35<hr><!--QuoteBegin--UrAnus
@May 16 2007, 19:52
Awesome work!! But I can't seem to get the oredropper to work =(

+k!
[/quote]
TY UrAnus; do you have DMA defeats turned on b4 u login your character and do you have the inventory open on your character ?
Most importantly do you have the Rev 5 of the memory table ?
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