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Memory Address's Update

Discussion on Memory Address's Update within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 12/19/2006, 04:34   #61
 
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um hi nice job but im new at conquer hacking and do u mind explaning how to work these hacks/give a site that does?
(i dunno wat these hacks do btw )
are they pointers? the uce is similar to the one i use on maplestory
any1 mind answering this question?
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Old 12/19/2006, 04:42   #62
 
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Originally posted by giacometti@Dec 19 2006, 00:34
Yay Blinko, you are my teacher! I finally managed to read memory through delphi! Now i need to find adress of durability of anyitem, like boots for example. Any tip? I am newbie... should i start with tsearch or artmoney? Any help is aprecciate...
i dunno man i use Cheat engine for all my memory reading need's and sometimes i use my ArtMoney but i have no durability address's
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Old 12/19/2006, 04:47   #63
 
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Blinko, may you post the OLD memory address too? I think it would be useful, at least to fix Copartner.
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Old 12/19/2006, 05:44   #64
 
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liljkiller00 and vDrag0n: read this topic from the beginning... and read blinko previous one here:

i figure out how to get the memory adressess using artmoney and tsearch, very friendly programs. But the dura of the items i could not get, i tried integers with 1, 2 and 4 bytes... no sucess. I used the filter option (tracing a dura falling down), but it miss all matchs... anyone have any tip ?
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Old 12/19/2006, 07:39   #65
 
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@giacometti I found the durability for my equipped robe most of the equipped items are in the same area.

0290B9C4 - is equipped armor
0290B9FE - dura for my robe, 2 bytes, the first byte is the full number and the second byte is incremental dmg that hasnt dropped your durabilty yet

like 42 dura in the 1st and 80 percent left till it drops to 41

this chages with diff chars, so if you are going to use it to disconnect on durability low youll have to find some way to make your prog remap the mem to the correct location when it loads

easiest way to find it is to do a search for the item id of an item u have equipped goto that mem address and then look for the value of your dura in the next couple lines after it.
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Old 12/19/2006, 07:40   #66
 
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Quote:
Originally posted by liljkiller00@Dec 19 2006, 04:34
Quote:
um hi nice job but im new at conquer hacking and do u mind explaning how to work these hacks/give a site that does?
(i dunno wat these hacks do btw )
are they pointers? the uce is similar to the one i use on maplestory
any1 mind answering this question?
To use this adress you need cheat engine/tsearch, read the help files/tutorals that are easy programs.

the adressīs itself are not so useful, i mean if you want make your ring 2 socks +9, or have like 3kkkkkk this will dont work because all you can modify its clienside, and thereīs no way to make it serverside, so if this is what you want to do, forgive it.

The good things you can make with this adressīs is write a program that read info from them and aply in some way to get something interesting, like a speed hack, a gem disconector, maybe a miner or a new copartner, all depends in your skills of programing.
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Old 12/19/2006, 09:28   #67
 
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Quote:
Originally posted by vDrag0n@Dec 19 2006, 04:47
Blinko, may you post the OLD memory address too? I think it would be useful, at least to fix Copartner.
sorry i haven't gotten a saved file of memory address's the only ones i had before were in my VB project and are now changed to the new ones sorry for that =\.

However you may still find it useful for a new copartner with the new memory address's just as dude enki said depends on your level of programming.

@Blazinglion Gratz on finding the durability values
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Old 12/19/2006, 12:36   #68
 
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Quote:
Originally posted by blazinglion@Dec 19 2006, 07:39
@giacometti I found the durability for my equipped robe most of the equipped items are in the same area.

0290B9C4 - is equipped armor
0290B9FE - dura for my robe, 2 bytes, the first byte is the full number and the second byte is incremental dmg that hasnt dropped your durabilty yet

like 42 dura in the 1st and 80 percent left till it drops to 41

this chages with diff chars, so if you are going to use it to disconnect on durability low youll have to find some way to make your prog remap the mem to the correct location when it loads

easiest way to find it is to do a search for the item id of an item u have equipped goto that mem address and then look for the value of your dura in the next couple lines after it.
ty very much for the explanation! and for the begginers, you can find the item id of items at itemtype.dat decrypted. (just use a search and you will find out).
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Old 12/19/2006, 13:57   #69
 
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@blazinglion: I still cant find the dura value.. when i search for an item id, i always find 3 address, and i look at each of them but there is no dura number around those addressess...
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Old 12/19/2006, 17:45   #70
 
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Might help also that the value isnt in hex. So what you see on your dura on the item is what you need to look for.

Double check your itemtype.dat there are multiple values for each item. I found 8 diff ids for a refpuregown. The easiest way to find the right one is load it in notepad go all the way to the bottom and do a search going up from the bottom. Seems that the newest ones are the ones that are actually being used, even though some are still loaded in.

Once you think you have the right item id and the right mem add change the item id to a diff quality and then check the co window. You might have to close the status window and then reopen it to see the changes.

Once you can change the item from super to unique you have the right mem area then you just have to look for your dura.

There is no set offset either on some of my soc items its 125 and then on a reg refined item its 50, you'll just have to look around for it and when you think you got it change it and see if its what you want.
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Old 12/20/2006, 03:26   #71
 
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ty again blazinglion, but I think i am doing something wrong... it's not possible! well, i havent notice that itemtype.dat had several entries for the same item.. dam! here i found 8 set of a Unique Dress (the item that i am testing - i have 2 of them with diferents dura). So i made a search for all that ids... each id finds about 10 matchs in memory, (some with 4 bytes, others with 3 and even 8 bytes sometimes). I look carefully all of the matchs of all the eight ids... and found nothing! dam! well, the dura value is supposed to be in the "text" part right? (not in the hex chains). Ty again for your help, i really appreciate it.
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Old 12/20/2006, 05:49   #72
 
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I dont have found the dura adress, but maybe this can help you. This are the adress for the armor, left and right weps, when i found the other i will post here.

Code:
Armor       005120B0
Right weapon  005120B4
Left weapon   005120B8
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Old 12/20/2006, 06:10   #73
 
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Actually with an unedited itemtype file there are 64 entrys for a puregown. Let me know the item you are trying to find the dura for and ill see what i can do.

Here is a readout from a prog i have. Tells what dll files are loaded into memory and the address locations in the Co process. It also tells you what the diff mem segments are allocated for, like read only write only read write and execute.

It is a free prog if someone wants i can post it for download. It works with any process not just co.
Attached Files
File Type: ibf post-85-1166591421.ibf (43.2 KB, 53 views)
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Old 12/20/2006, 09:52   #74
 
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Well it seems you all know your stuff much better than I so I'm guessing someone will know the answer to this question. Say I wanted to alter where these values are all stored (revert back to the previous values for instance) what file would I edit to change where the values are stored? I looked in the c3.wdf and it had many values listed here but I suppose that could just be a coincidence... If this is a completely noob question then I'm really sorry for posting it but like I said I don't really know as much as the rest of you seem to.
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Old 12/20/2006, 12:14   #75
 
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@ KageKhan: these values are storage in memory (your ram memory), no file at all.
@ Enki: doenst seem to match here; try to find them again and see if they are at same address again... cause i dont think they will be (i am really sure it will not)
@ blazinglion: 64 entries if you dont differ their quality... whatever, i just want to learn to read any dura... right now i am testing with uniq dress lvl 12... (i dont recommend using normal items cause there are 3 ids for them). And thats all my char is wearing... And in the bag is just the other unique dress...

finally!!! i get the fuuuck*ng dura!!! ty blazinglion! (and the max dura is just two bytes ahead, wonderfull!)
now the next problem is how to solve the dynamic address.... cause that item id address changes everytime you reload conquer... well, i will search about.
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