I decompiled without a problem (someone didn't do their homework in making sure it doesn't get decompiled). It doesn't have anything that the older stickied one didn't. A few modifications, and still those 2 IP addresses for the servers.
I will not post the sourcecode (don't want to make too many people mad), but if you'd like it you can pm me for it. I can give you the sourcecode I decompiled, or a decompiler that will be fine for investigating it.
Originally posted by Wolvereness@Aug 28 2006, 05:31 I decompiled without a problem (someone didn't do their homework in making sure it doesn't get decompiled). It doesn't have anything that the older stickied one did. A few modifications, and still those 2 IP addresses for the servers.
I will not post the sourcecode (don't want to make too many people mad), but if you'd like it you can pm me for it. I can give you the sourcecode I decompiled, or a decompiler that will be fine for investigating it.
Yes. He put no kind of protection on it. -.-
Well, it took me 10 seconds to decompile it. As was said, there is no new code really, no backdoors, nothing. What we have here, unfortunately, is a noob that got a hold of the source, moded it, and released it. Shame on this. TQ wont care about this for years.
Well, in fact I have this working for long, didnt use it however, except few times on noob chars or just for fun and didnt spread it for any1 till now.
Yes, there is no new codes, except the gestures... and there are some non-working functions, as I said in the first post.
Originally posted by stillnoob@Aug 28 2006, 05:53 Well, in fact I have this working for long, didnt use it however, except few times on noob chars or just for fun and didnt spread it for any1 till now.
Yes, there is no new codes, except the gestures... and there are some non-working functions, as I said in the first post.
well.. AFAIK, this program doesnt work without sending your username and password to the creator..
I talked to him, and he said it would work without that..
Dunno if its true.. but last i talked to him, he said that there was about 500 ppl online using his proxy..
And the online virus scans cant find a keylogger in a javascript like that..
For those who PM me:
-You dont need to compile it. Its already...
-You must have JDK/JRE fully working on your computer.
-Dont forget to change server.dat to 127.0.0.1
-Any other info, try search on the old post from MUDFLAP, lots of tips there.
Originally posted by stillnoob@Aug 28 2006, 16:47 For those who PM me:
-You dont need to compile it. Its already...
-You must have JDK/JRE fully working on your computer.
-Dont forget to change server.dat to 127.0.0.1
-Any other info, try search on the old post from MUDFLAP, lots of tips there.
Does Qoproxy have aimbot for taos? 09/28/2006 - Conquer Online 2 - 6 Replies just wondering if Qoproxy can aimbot tornado (the real magic spell) for tao's? And if not then where can i find a good aimbot for tao's? Anyways, thanks for any help.
Oh, one more thing. Does COpartner work well with lvl'ing up tao's?