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CO2swap - 1.30 for v4334+(Development Thread)

Discussion on CO2swap - 1.30 for v4334+(Development Thread) within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 10/14/2006, 21:47   #121
 
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Quote:
Originally posted by Rorrim@Oct 14 2006, 19:55
personally I use Verdana 8, looks cool and i normally have only 4 chars running. I always move the entire contents of the old folder into a new one in the co2swap folder numbered by the version, in case i need to go back because of a nasty code bug that makes the new verson unusable. So the 400 was in the current update itself, perhaps you should look at your code :P

Anyhow I cant seem to find anything to critisize or suggest atm, maybe as I use it more and stuff. So far, besides that 400 bug its bug free but for all I know i may eat those words at any time XD. Anyhow, gotta go.

PS, Please explain how the area number and stuff works in layman's terms, I dont mess with what I dont know about ;0
hi joek again nice work you created , so another + k from me as well .
And as Rorrim asked i also would like to know some more about the area numbers , for example how can you tell that its default focused on tc mine and pc mine first floor?

thx again ,
keep up the good work
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Old 10/15/2006, 04:47   #122
 
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Cool glad your all liking this version.

Let me explain the how the mine area stuff works in detail.
Firstly there is the list of persistant mine areas in the main configuration screen which by default has 1028,1025 in it.
1028 is the code for the TC mine and 1025 is the code for the PC mine level 1 (in multi level mines each level has it own code).
Now say I wanted to mine elsewhere, first take the character to that location and bring up the character config menu by right clicking on the character name in the gui,
lets say for example the area number field here says 1234
So in the main config I would now add ,1234 to the list making 1028,1025,1234
You can add and remove areas in here as much as you like and the list is saved,
dont put any spaces in this list just numbers and commas.

Hope that clears things up a bit.
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Old 10/15/2006, 19:26   #123
 
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you know, I do have a quick suggestion. Often I'm farming and it becomes bothersome to switch back and forth between my farmee and my farmer just to check the level of the farmee. How about a show level option under config? Naturally the last spot after exp. In my gui I often have name, vp, exp unless I'm taking a snap then I change name to a custom discriptive tag like I did with the vp bug.

Speaking of bugs, I cleared out all but the exe in the folder and still the prog default is set to 400, not 3 like it should be. So word to the noobs, if it dont close out trhe error box until ages later, change the 400 to 3 in the the DC cycles under the config.

See ya tomorrow or later today.
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Old 10/16/2006, 02:23   #124
 
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[img]text2schild.php?smilienummer=1&text=Version 1.2.5 Is now Available' border='0' alt='Version 1.2.5 Is now Available' />

This update has the following alterations
Some minor bug fixes, including the 400 bug that Rorrim found.
A few cosmetic enhancements including better positioning of menus.
Also as per Rorrim's suggestion I included the option to show char levels in the gui.
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Old 10/18/2006, 08:00   #125
 
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Bump

Any feedback on this version guys ?
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Old 10/18/2006, 16:55   #126
 
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yez whos back ! +k =)

worx perfekto now !!
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Old 10/18/2006, 20:17   #127
 
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been busy testing it, the show level idea was a great idea nad seems to work perfectly. but since the second rb ive been busy getting a 100 rb to 120+ for the quest XD. if i could stay on long enough to actually level -__-
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Old 10/18/2006, 20:46   #128
 
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Quote:
Originally posted by Rorrim@Oct 18 2006, 20:17
been busy testing it, the show level idea was a great idea nad seems to work perfectly. but since the second rb ive been busy getting a 100 rb to 120+ for the quest XD. if i could stay on long enough to actually level -__-
Ill do it for you, seriously.
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Old 10/19/2006, 19:17   #129
 
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woot the big fiv-ohhhhh ty progr4mer

So guess thats a thumbs up on this ver peeps?
If so i will put it to main tread soon...
Any discention ?
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Old 10/20/2006, 04:07   #130
 
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Well I want to say this is a great tool ty! ^.^

I've been messing with it for a few hours now, and read all of the this post...
I can't seem to get it to auto connect and mine though.
I set up each char, with persistant mining checked,auto login on dc,detect dcs and put the 4 digit mine code on the list. But it still doesnt seem to be working for me the dc error message stays up for a little while, then goes away but the char doesnt reconnect.It just shows [Lagging] next to the char.Also Sometimes it doesnt even show the [Offline] by the name.


I'm running 9 chars, 5 are miners...all running with cotobo,dc all.
All the clients minimized

Anyone know what Im doing wrong?
Thanks in advance for help and thanks for the tool =)
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Old 10/21/2006, 03:09   #131
 
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try double checking the dc cycles and fiddling with it, im not sure but yes, it seems to work perfectly, except when one dcs it brings that window to the fore, very annoying when your doing superman, and your miner dcs.
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Old 10/21/2006, 22:45   #132
 
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Yeah, everytime someone dcs it minmizes any windows I have open,kinda irratating =/

Still working on gettting them to reconnect on thier own and start mining, it works sometimes for me =)
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Old 10/22/2006, 05:35   #133
 
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Yeah I know that focus switch is a pain, didn't have much choice before because of the nature of that error window. However I do believe I have found a way around that now, I just want to test it for a bit and will release a new version soon if it all goes well.

bIsh69, have you set the configuration for each client that you want to reconnect, what values do you have for reloggin timer min and max, also reloggin limit max is that greater than 0, is the counter under that moving at all. If that all looks okay then I would play with the DC cycles and ref seconds.
Lastly are you using copartner or any other bot on some of the clients ?
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Old 10/23/2006, 16:15   #134
 
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hey joek, I got another bug to report, often with 4 clients (havent tried it with less) the swap wont stay on top after you minimize them. I've taken to just tging them and when I check on them I find that I have to alt tab back to the swap. It wont stay on top of the co clients any more. It dont do it all the time but it does do it aftert running a while minmised.

I tried to report this yesterday but my whole house seemed to figurtivly cave in by the circuit box going on the fritz, the phone going down, and the septic tank needing emptied all in the same hour.

Rorrim's house has been hectic but its all fixed now. (I hope) and I can resume testing this and trying to duplicate the bug that I've found. I'll keep you posted.
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Old 10/25/2006, 03:49   #135
 
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[img]text2schild.php?smilienummer=1&text=Version 1.2.6 is now out' border='0' alt='Version 1.2.6 is now out' />

Nothing exciting and new in this one just bug fixes.

Various little things tieded-up
Addressed the unwanted popups when sessions DC (some of its due to the game and cant be fixed)
Think I fixed the one you found too Rorrim
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