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Anti-Macro Disturb

Discussion on Anti-Macro Disturb within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old   #1
 
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This is a program that allow you to use your macro without having it get mess up by player got in your way on cordinates or if you clicked a items and pick macro got mess up or even when you at lab and do archer bot that make slinger invisible but name still show and when macro click the blackname slinger cause macro to stop and suddenly go to different coordinates well this program solve the problem by disable the client screen from seeing items drop or players is a trainer made by Delphi because Trainer Maker Kit have some weird **** going on so i created delphi scan it still don't know why the F*** show this


Service load:
0% 100%
File: anti-macro_disturb.exe
Status:
INFECTED/MALWARE (Note: this file has been scanned before. Therefore, this file's scan results will not be stored in the database)
MD5 74d7f7ee93252d60b652e1f04dda415f
Packers detected:
UPX
Scanner results
AntiVir
Found nothing
ArcaVir
Found nothing
Avast
Found nothing
AVG Antivirus
Found nothing
BitDefender
Found nothing
ClamAV
Found nothing
Dr.Web
Found Trojan.DownLoader.9198
F-Prot Antivirus
Found nothing
Fortinet
Found nothing
Kaspersky Anti-Virus
Found nothing
NOD32
Found nothing
Norman Virus Control
Found nothing
UNA
Found nothing
VirusBuster
Found nothing
VBA32
Found nothing


But is not a Trojan nor downloader **** :\ you can ask unknownone he helped me with this project im very noob with Delphi same asm but i got my way around it hope yah can enjoy. Special Thanks to unknownone known as CO PServer.Dev for the support!

If you like it dont forget to +kama me and unknownone.
Attached Files
File Type: ibf post-85-1147664967.ibf (185.8 KB, 211 views)
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Old 05/15/2006, 06:13   #2
 
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I figure why i got that stupid trojan.downloader. **** is because i change the icon using reshack O.o pretty stupid here another attachment without the change of icon with reshack resource and yes pure clean baby ^^ XD even redit the post wont let u reattach that gay lol sorry for 3 post plz forgive me :'(
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Old 05/15/2006, 06:18   #3
 
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here my second attach sorry for this triple post i rescan it showed clean rescan it again now show that wtf but this file pure clean well im sure one of the dev. can tell you
Attached Files
File Type: ibf post-85-1147666692.ibf (185.2 KB, 129 views)
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Old 05/15/2006, 07:14   #4
 
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Doesn't seem to do anything. Maybe you can explain better as to what exactly its suppose to do. Players or Items do not hide. Is this suppose to be invisible items/players or what?
Edit: Nevermind, It seems for the items to be invisible, they need to drop after you set hide. Players get hidden when there out of your view or change maps. Seems to cause lots of lag switching between maps.

Got the same results as LukeJrs with Jotti.
Says infected/malware

Dr.Web
Found Trojan.DownLoader.9198

~Chris
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Old 05/15/2006, 19:19   #5
 
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anyone know how to add shortcut key in delphi for my program i cant seen to get it working like if i press crtl+alt+h? hide players :/ is hard

If (GetAsyncKeyState(VK_F1) and 1) = 1 Then Poke($41D090, [$AB, $CD, $EF]);

that not the acual real poke is the command lol i cant get it to work when i press F1 it doesnt do poke for testing it i also did change caption still didnt work
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Old 05/16/2006, 04:35   #6
 
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O.o.nice.thing.its.great
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Old 05/16/2006, 07:56   #7
 
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VERY N1CE THINGY !!

PERFEKT 4 MY MACRO !!


+karma 4 this 2 LukeJrs !!
+karma 4 my 2 me !! :nice:


HAVE FUN WITH IT !!
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Old 05/16/2006, 09:14   #8
 
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adding new update soon with shorcut key took me a while but i learn the delphi shortcut command a pain lol im happy i can make trainer at delphi hehe ^^ lot easier than i expected CHEER update release in the 5/18/06 plus this update i broke my old script and remade it from scratch and now it doesnt show that stupid trojan,downloader something which it was old trainer script ppl use it and i modified and came up crappy so im using the script i made by my self ^^ working on so more feature
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Old 05/16/2006, 10:16   #9
 
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hw does this work cuz i dunno hw to make it work?
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Old 05/16/2006, 18:25   #10
 
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EDIT: meh forget this.
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Old 05/18/2006, 02:22   #11
 
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**** an1 know y it's causing **** load of lagg,, it can't stay on 1 thing it lag freaking crazy and dc the client PINg goes way way high
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Old 05/18/2006, 04:04   #12
 
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Quote:
Originally posted by korniks@May 18 2006, 02:22
**** an1 know y it's causing **** load of lagg,, it can't stay on 1 thing it lag freaking crazy and dc the client PINg goes way way high
yes i realize that but if you use chocobo tool disable the effect even you cant see it is still trying to determent who is who casting spell on that spawn so by disable the effect including your the ping will go back to normal
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Old 05/18/2006, 16:25   #13
 
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at least you could use a different name then your name on Ryee server :?

I took the macro too, changed spawn (my changed macro isnt for lvling at archer spawn), changed fly path, added some security moves( if macro clicks on slinger or money or it doesnt move for some reason, it takes another path and another if 2nd move fails, but still comes to desired scatter position. at 3 seconds it flys away, also with security moves( if a click fails it takes another,...) but always lands from where it started. Its also a little more distanced then archer spawn, a little more slower for lvling, BUT IT DOESNT FAIL! (exceptions: someone else lured intentionally, heavy lag, smashed computer...). However, with 30 minutes work, everyone can make his own edition, so that we wont be all macroing at the same spawn. So dont spam over and over the guy that made it.
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Old 05/18/2006, 23:20   #14
 
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lukejrs i use mine on tg coz when sum1 passes by over the icon from conquer messes it up.. that's y, and can u explain it again clearly? how i can take out the high ping?
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Old 05/19/2006, 01:21   #15
 
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The lag is caused because the client requests spawn packets every time an entity jumps/uses a spell etc. The hide player function works simply by skipping the incoming player/monster packet.
When someone uses a skill, the client doesn't know who used it, because it skipped the spawn packet. The client handles this by requesting a new spawn packet, and the server sends it again.

Needs to be handled by making the client not send that extra request. Shouldn't be too difficult.

And I can confirm that the original thingy has no viruses and whatnot in. They're silly things added by a trainer making kit.
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