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CO Private Server

Discussion on CO Private Server within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 09/16/2006, 12:05   #961
 
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is the server even working ?
can i have password pmed 2 me
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Old 09/17/2006, 02:25   #962
 
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read the entire thread no1 knows the pw you have to turn signing off
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Old 09/17/2006, 02:31   #963
 
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oh i found out y my server wont work my postgres doesnt listen
atleast thats what it says
does any1 know how you get it off your comp completly with like a program or something
i mean everything associated with it
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Old 09/18/2006, 07:03   #964
 
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how do u connect to someones priv serv?
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Old 09/18/2006, 12:27   #965
 
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again cant post a file
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Old 09/18/2006, 12:28   #966
 
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Ok here is the error the server spams with^^

Quote:
Game Server: An exception of type "Exception has been trown by the target of an invocation." has occurd.
Inner Exception: "Unable to cast object of type 'System.DBNull'to type 'System.String'.".
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Old 09/18/2006, 12:37   #967
 
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Oke i think ive found something, the Ideo-Lab project, if i start it it says that XYTreadpool need to be installed, oke that has to be because it cant open .vbproj projects. So but at CO-EmU it doesnt give that error, that XYTreadpool can not be opend and i need to install .vbproj properly, oke i know that i can't open it with C#.


But at the CO-eMu i does'nt say it cant be found and in the project browser i cant find XYThreadpool back, i thought XYTreadpool was for the connection, i think something has
gone wrong there
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Old 09/18/2006, 12:38   #968
 
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Oke i think ive found something, the Ideo-Lab project, if i start it it says that XYTreadpool need to be installed, oke that has to be because it cant open .vbproj projects. So but at CO-EmU it doesnt give that error, that XYTreadpool can not be opend and i need to install .vbproj properly, oke i know that i can't open it with C#.


But at the CO-eMu i does'nt say it cant be found and in the project browser i cant find XYThreadpool back, i thought XYTreadpool was for the connection, i think something has gone wrong there.

The server need XYThreadpool for the server-client connection or for the selector-character right? Or can someone explain me for what XYTreadpool is needed
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Old 09/18/2006, 15:28   #969
 
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Titanium, edit posts please. =P
For that, its easy. As well as XYThreadPool is a dll file, and its isntalled now.
For that error, its because in your DataBase, under Character table, you need to go to the last coloumn, for Equipment, type a 0.
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Old 09/18/2006, 17:43   #970
 
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I'am very confused now...
1) Shall i continue this project, by building server under C# platform.

2) Or start new project with Conquer Online?
2# thing is secret... xD
but i can say u for now that what i figured and what tested could be great idea for CO =] coz no-one didin't tryed this before...

I dont whant to lay bare more details for now...

So what me to choose ? 1# or 2# =] ? xD
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Old 09/18/2006, 20:08   #971
 
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i shall tell you to go with nr 2
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Old 09/19/2006, 08:23   #972
 
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Quote:
Originally posted by andyd123@Sep 18 2006, 15:28
Titanium, edit posts please. =P
For that, its easy. As well as XYThreadPool is a dll file, and its isntalled now.
For that error, its because in your DataBase, under Character table, you need to go to the last coloumn, for Equipment, type a 0.
ill try when ia home tnx
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Old 09/19/2006, 08:24   #973
 
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Quote:
Originally posted by aidas2004@Sep 18 2006, 17:43
I'am very confused now...
1) Shall i continue this project, by building server under C# platform.

2) Or start new project with Conquer Online?
2# thing is secret... xD
but i can say u for now that what i figured and what tested could be great idea for CO =] coz no-one didin't tryed this before...

I dont whant to lay bare more details for now...

So what me to choose ? 1# or 2# =] ? xD
[img]text2schild.php?smilienummer=1&text=Numbro uno(1)! ' border='0' alt='Numbro uno(1)! ' />
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Old 09/20/2006, 08:19   #974
 
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error solved, i needed to insert 0 in equipment table.


[img]text2schild.php?smilienummer=1&text=Thanks' border='0' alt='Thanks' />
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Old 09/20/2006, 19:16   #975
 
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Nothing released as of yet.
But check our latest progress at:


Some info is missing, ill update it later.
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