Actually I have tested all the clients and all of them are still working on the lastest patch. The only reason I said I would update was because one of the people who tried it had some issues. The clients will keep working until TQ decides to 'update' something and the codes will 'reset', you'll see if you go to DX9 folder that the certain exe hasn't been changed since 10-8-2017(Original client). And my client edits are made on 12-8-2017. If you see the date (12-8-2017) being changed to another date then the edits are outdated. So for now they're still working.
The only thing which needs quite a update are the MagicEffects but as I mentioned earlier, currently I don't have the time for it.
Actually I have tested all the clients and all of them are still working on the lastest patch. The only reason I said I would update was because one of the people who tried it had some issues. The clients will keep working until TQ decides to 'update' something and the codes will 'reset', you'll see if you go to DX9 folder that the certain exe hasn't been changed since 10-8-2017(Original client). And my client edits are made on 12-8-2017. If you see the date (12-8-2017) being changed to another date then the edits are outdated. So for now they're still working.
The only thing which needs quite a update are the MagicEffects but as I mentioned earlier, currently I don't have the time for it.
Well bro I really appreciate this and thank you for this and we are waiting for any new ..
Hello jokerboy123 , i have a silly question . is there any particular difference between th 3rd Changelog and 6th Changelog ?
Thanks bro for your hard work .
Hello jokerboy123 , i have a silly question . is there any particular difference between th 3rd Changelog and 6th Changelog ?
Thanks bro for your hard work .
There are no silly questions. The only difference between these two is that 3rd changelog has removed away status/message and 6th changelog does not.
With the 6th changelog you only have Unlock FPS and the [Away] status will show up and the away message will be send to players.
I tested the new magic effect (12) .. there's many annyoing stun keep taking affect like ( Bow hit ( when the archer flying and keep hitting with the bow , Assisan xp skill (BladeFlurry) , Windwalker normal skill (BurntForst) ) << All those i already tested and they keep stunning .. im not sure about this but i think the same for Ninja fog stun and water xp skill too ( i didnt test those skills yet ) .
I tested the new magic effect (12) .. there's many annyoing stun keep taking affect like ( Bow hit ( when the archer flying and keep hitting with the bow , Assisan xp skill (BladeFlurry) , Windwalker normal skill (BurntForst) ) << All those i already tested and they keep stunning .. im not sure about this but i think the same for Ninja fog stun and water xp skill too ( i didnt test those skills yet ) .
Because the twelve.. is the original one. No edits on it. I put in case anyone wants to go back and forgot to make a backup of their own old magiceffect.
1-11 are ones with removed stun.
Quote:
Originally Posted by dedlyblady150
why don't work with me ?
I need information. What doesn't work? What did you do?
Quote:
Originally Posted by msmmz
can u tell me how i can make edit on conquer.exe please ?
Because the twelve.. is the original one. No edits on it. I put in case anyone wants to go back and forgot to make a backup of their own old magiceffect.
1-11 are ones with removed stun.
I need information. What doesn't work? What did you do?
No.
It was a mistake when i said 12 , i was mean 11 ( Sorry for that ) .. Anyway i downloaded it (11) again , sry for that but its worst than before .. Now even mortal wound has re-back its stun again , which has made a problem for me today in team pk.
[RELEASE]New Client Edits 11/25/2017 - EO PServer Guides & Releases - 29 Replies New Client Edits
New Client Edits :-
First Edits God Rank:
http://img801.imageshack.us/img801/3065/unlediw.j pg
Client Edits 11/22/2011 - CO2 Private Server - 7 Replies Well im thinking of doing Alot of Client Edits by taking New map files from other games ...ANyways the general idea was i get the Ani , Dmaps and put them inside client and source and adding them in navicat So is that enough to make them works ??? and smthing else i've seen alot of edits in pserver of patch 5095 like Npc glowing alot and other npc effects..so can i have those effects on the 5520+ pserver ??
[GREAT RELEASE]PyroCo 3.0 Source w/ Client Edits!!! 11/24/2010 - CO2 PServer Guides & Releases - 20 Replies I'm officially releasing the source I worked on for fun since TQ
pissed me off (again). This specific source has never been used for a public
server and it's the absolute best for ENGLISH people who dont
want to waste 10 hours fixing bad grammar in the sources. I've
modified almost all shops to sell things that actually make sence.
Changed almost every NPC dialog, fixed NPCs that didnt work,
added 30+ new NPCs (only about 7-8 made by me). There's alot
to see!! The source runs fine, no...