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2 soc bug,exploit 5165 client Private servers
Discussion on 2 soc bug,exploit 5165 client Private servers within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
05/07/2012, 09:11
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#1
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2 soc bug,exploit 5165 client Private servers
REMOVED
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05/10/2012, 18:01
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#2
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lol does not work, when replacing the 2 socket item by the 1 socket, it removes the 2socket, then you have it blank all over again
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05/11/2012, 00:36
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#3
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Obviously everyone knows this isn't possible, just thought I'd post the code behind it before anyone attempts it:
Code:
switch(nPos)
{
case 1:
{
IF_OK (GEM_HOLE == info.nGem1)
{
pItem->SetInt(ITEMDATA_GEM1, pGem->GetInt(ITEMDATA_TYPE)%1000);
int nDurEffect = pItem->GetGemDurEffect(pGem->GetInt(ITEMDATA_TYPE));
if (nDurEffect != 0)
{
int nDur = pItem->GetInt(ITEMDATA_AMOUNTLIMIT);
pItem->SetInt(ITEMDATA_AMOUNTLIMIT, nDur*(100+nDurEffect)/100);
}
DEBUG_TRY // VVVVVVVVVV
pItem->SaveInfo();
ASSERT(EraseItem(idGem, SYNCHRO_TRUE));
DEBUG_CATCH("EmbedGem2") // AAAAAAAAAAA
}
}
break;
case 2:
{
IF_OK (GEM_HOLE == info.nGem2)
{
pItem->SetInt(ITEMDATA_GEM2, pGem->GetInt(ITEMDATA_TYPE)%1000);
int nDurEffect = pItem->GetGemDurEffect(pGem->GetInt(ITEMDATA_TYPE));
if (nDurEffect != 0)
{
int nDur = pItem->GetInt(ITEMDATA_AMOUNTLIMIT);
pItem->SetInt(ITEMDATA_AMOUNTLIMIT, nDur*(100+nDurEffect)/100);
}
DEBUG_TRY // VVVVVVVVVV
pItem->SaveInfo();
ASSERT(EraseItem(idGem, SYNCHRO_TRUE));
DEBUG_CATCH("EmbedGem2") // AAAAAAAAAAA
}
}
break;
If an exploit of this scale did exist, it would have been found years ago, at one point I picked the EO source apart looking for things to exploit.
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05/11/2012, 06:04
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#4
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Well i said this worked last September on Classic Conquer but it is fixed now. I didn't said it work everywhere i said it may work on some 5165. Maybe you right it is easy to see in code, but our server was wiped because every1 had lots of 2 soc items.
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05/12/2012, 00:07
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#5
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
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If any server coded their socketing this poorly... they should just give up already.
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