*ConquerOnline ItemType(.dat) Identifier & StrRes.ini 5022*
~Latest Update~
{
Game Client: ConquerOnline
Patch: 5022
Versions available: 12
}
{Game Client: ConquerOnline
Patch: 5022
Versions available: 12
}
Hello Everyone,
I have recently constructed the new Item Type files which are basic replicas (approximately) of A1Blasters Item Type files. He has stopped updating his Item Types due to his own reasons and has approved me for updating them by myself.
Enjoy!
}
Installation Instructions
{
{
- Extract *.rar file anywhere on your computer.
- Open the extracted folder, and select itemtype.dat.
- Copy itemtype.dat file to your "Conquer 2.0\ini" directory.
- Finished! Itemtypes are all set up

Downloads available at the bottom of this thread
Versions: #Section 1 Brackets + Normal’s
{
Contains only edited armour items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains only edited boot items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains all edited items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains only edited hat/cap items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains only edited Necklace and Bag items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains only edited Ring items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
}
Edited out all normal items out, you won’t be able to see them on the ground.
Itemtype formats supported:
[F]Fixed, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains all edited items/types
Identifiers are at the start of item names
Itemtype formats supported:
REF (Refined), UNI (Unique), ELI (Elite), SUP (Super)
Gems:
REF Refined Gem, SUP Super Gem
}
Contains all edited items/types with normal identifiers at the end of the item name
Identifiers:
{ItemName}-L;-M;-H Normal’s, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Contains all edited items/types without containing normal’s
Identifiers:
Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
}
Contains all edited items/types with all normal’s being omitted with DOTS “ . “
Fixed items not supported as yet…Will be patched in the near future
Identifiers:
. Normals & Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
Edited all ranges for melee 1 hander items. You can now hit of the same range with a 1 handed weapon like a 2 handed weapon.
Tip: Can use 1 handed weapons to hit 2 stakes in Training Grounds (“TG”)
Identifiers:
L;M;H (Normal’s), Fix (Fixed), Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
}
Edited out quality names in front of item names when seen in the inventory
}
{
- #1 Armour Itemtype:
Contains only edited armour items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #2 Boots Itemtype:
Contains only edited boot items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #3 Full:
Contains all edited items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #4 Hat:
Contains only edited hat/cap items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #5 Necklace/Bags:
Contains only edited Necklace and Bag items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #6 Rings:
Contains only edited Ring items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
}
- #7 Brackets + No Normal’s
Edited out all normal items out, you won’t be able to see them on the ground.
Itemtype formats supported:
[F]Fixed, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #8 Capitals
Contains all edited items/types
Identifiers are at the start of item names
Itemtype formats supported:
REF (Refined), UNI (Unique), ELI (Elite), SUP (Super)
Gems:
REF Refined Gem, SUP Super Gem
}
- #9 End Normals
Contains all edited items/types with normal identifiers at the end of the item name
Identifiers:
{ItemName}-L;-M;-H Normal’s, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #10 Full + No Normals
Contains all edited items/types without containing normal’s
Identifiers:
Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
}
- #11 Brackets: Omitted Normal’s & Refined with Period “.” – Full
Contains all edited items/types with all normal’s being omitted with DOTS “ . “
Fixed items not supported as yet…Will be patched in the near future
Identifiers:
. Normals & Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
- #12 Range
Edited all ranges for melee 1 hander items. You can now hit of the same range with a 1 handed weapon like a 2 handed weapon.
Tip: Can use 1 handed weapons to hit 2 stakes in Training Grounds (“TG”)
Identifiers:
L;M;H (Normal’s), Fix (Fixed), Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
}
- StrRes.ini
Edited out quality names in front of item names when seen in the inventory
}
::EDITS::
{
First Release ItemTypes :12th March, 2008
Itemtypes updated:
Garments
Gems
Amulets
Command Tokens
Soul Tokens :5th April, 2008
}
@Requests Pending:
{
}
{
}
Updates:
{
Fixing [F]Fixed Identifier for #11 ItemType – Hiyoal 12th March, 2008
}
{
Fixing [F]Fixed Identifier for #11 ItemType – Hiyoal 12th March, 2008
}
Notes:
{
Requests will be taken into account and will be updated if you submit a @Request post on this thread. All PM requests will be ignored!
}
{
Requests will be taken into account and will be updated if you submit a @Request post on this thread. All PM requests will be ignored!
}
Downloads:
{

{
Hiyoal






