#Section 1 Brackets + Normal’s
{ {
Contains only edited armour items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains only edited boot items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains all edited items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains only edited hat/cap items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains only edited Necklace and Bag items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains only edited Ring items/types
Identifiers:
[F]Fixed, [L][M][H]Normal, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
}
}- #7 Brackets + No Normal’s
{
Edited out all normal items out, you won’t be able to see them on the ground.
Itemtype formats supported:
[F]Fixed, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains all edited items/types
Identifiers are at the start of item names
Itemtype formats supported:
REF (Refined), UNI (Unique), ELI (Elite), SUP (Super)
Gems:
REF Refined Gem, SUP Super Gem
} {
Contains all edited items/types with normal identifiers at the end of the item name
Identifiers:
{ItemName}-L;-M;-H Normal’s, [R]Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Contains all edited items/types without containing normal’s
Identifiers:
Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
}- #11 Brackets: Omitted Normal’s & Refined with Period “.” – Full
{
Contains all edited items/types with all normal’s being omitted with DOTS “ . “
Fixed items not supported as yet…Will be patched in the near future
Identifiers:
. Normals & Refined, [u]Unique, [E]Elite, [S]Super
Gems:
[R]Refined Gem, [S]Super Gem
} {
Edited all ranges for melee 1 hander items. You can now hit of the same range with a 1 handed weapon like a 2 handed weapon.
Tip: Can use 1 handed weapons to hit 2 stakes in Training Grounds (“TG”)
Identifiers:
L;M;H (Normal’s), Fix (Fixed), Ref (Refined), Uni (Unique), Eli (Elite), Sup (Super)
Gems:
Ref Refined Gem, Sup Super Gem
} {
Edited out quality names in front of item names when seen in the inventory
}