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CIDProxy

Discussion on CIDProxy within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 02/28/2008, 17:02   #46
 
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Quote:
Originally Posted by XtremeX-CO View Post
not sure what you mean by the add aspect



@skogen15
I will test it out when I get home
Hey I just submitted a new thread on the forum. Exploits with your renaming proxy. Thought you might like it
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Old 02/28/2008, 17:57   #47
 
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Quote:
Originally Posted by XtremeX-CO View Post
The commands start with !, like !ahunt (auto hunt) or !aloot (auto loot) and !c (cyclone) or !c2 (dhcyclone).

Make sure you copied everything in your conquer folder. And when you login it should say "[<time>]<name> connected to <server>" on the proxy window

Ill take a look when I get home, maybe they put some new update in (improbable)
A lot of the features doesn't work, but now the aimbot does. Still I'l like it more like in the v3n0m where you use tornado to lock on target and fb yourself . Still other features doesnt work ;s
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Old 02/28/2008, 18:00   #48
 
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Originally Posted by XtremeX-CO View Post
not sure what you mean by the add aspect



@skogen15
I will test it out when I get home
Add aspect = Advertisement aspect
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Old 02/28/2008, 18:07   #49
 
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I will test it now. Thanks
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Old 02/28/2008, 18:19   #50
 
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For some reason, it gets stuck sometimes when I use auto hunt. Like the char is bouncing around attacking monsters and then it'll just sit still. Any ideas?
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Old 02/28/2008, 18:25   #51
 
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hi maybe you would like to explain more about the metspam - Record Items and meteors by unpacking scrolls of meteors and the items (note: must be equal amount of each)

do u mean that for 20 items to be spammed i must have 20 met scroll?

could u explain the inventory setup before activating the command?

thanks alot
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Old 02/28/2008, 18:40   #52
 
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Now, everything is really fine! Love it!!!

Request: Auto reconnect?
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Old 02/28/2008, 20:32   #53
 
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I can't do an autoreconnect (based on network data not memory) :/, need an external gui application for reconnecting (or memory based)
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Old 02/28/2008, 20:34   #54
 
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A lot of the features doesn't work, but now the aimbot does. Still I'l like it more like in the v3n0m where you use tornado to lock on target and fb yourself . Still other features doesnt work ;s
All features work for me...

...
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Old 02/28/2008, 20:57   #55
 
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For some reason, it gets stuck sometimes when I use auto hunt. Like the char is bouncing around attacking monsters and then it'll just sit still. Any ideas?
Yes, theres nothing much I can do about this, im trying however to implement a "max monster hit limit" or something similar, where if a monster is not dead in 5 hits, its going to be removed from the list. The reason it gets stuck is because server failed to send a packet showing the monsters death, so the proxy thinks the monster is still there
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Old 02/28/2008, 21:28   #56
 
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timer [amount] - Set the timer for autohunt, autoloot, nbot, sbot, etc to [amount] milis

You might be able to improve that a little big to set different types of commands such as "10h" were h=hours and "10m" were m=minutes and so on.
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Old 02/28/2008, 21:43   #57
 
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****... back to aimbotting gws again nice job on coding tho i wish u would get rid of the aimbot feature tho
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Old 02/28/2008, 22:17   #58
 
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but why cant i play conquer without have teh CIDproxy on?

BTW the auto hunt and autoloot works in Meteor doves have maid 9 met scrolls today Thanks dude =)
now i can finnaly make dbs outoff paypal em
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Old 02/28/2008, 22:56   #59
 
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but why cant i play conquer without have teh CIDproxy on?

BTW the auto hunt and autoloot works in Meteor doves have maid 9 met scrolls today Thanks dude =)
now i can finnaly make dbs outoff paypal em
Because if you take a look inside your Server.dat, you'll see 127.0.0.1 as ip on all server. You need the program to then connect to the servers ip.
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Old 02/28/2008, 22:57   #60
 
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@skogen15
CIDProxy needs to be on because it filters the data coming from server and client, and if it isn't on, then you would connect directly to server, and bot would not work
@Heddskott
timer is the time spent between attacks, such as !timer 500 would make you attack a monster every 0.5 seconds (I suggest you use 300 - 500 ms for best result). The more this is, the more time it takes between picking up items, attacking, etc (only ones made from proxy, not attacks that you make)
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