only if u need

) this is a part of code that i use and i think is stable :
on Database.cs i added a region load tables inside u load all item from itemtype.txt and insert in dictionary in program..
public static void LoadItemType()
{
try
{
using (StreamReader reader = new StreamReader("itemtype.dat.txt"))
{
string[] Input = reader.ReadToEnd().Split('\n');
for (int I = 0; I < Input.Length; I++)
{
Input[I] = Input[I].Trim(); ;
string[] Line = Input[I].Split(',');
Program.Itemtype.Add(Convert.ToUInt32(Line[0]), Line[1]);
}
}
}
catch { }
}
in Program i added a
public static Dictionary<uint, string> Itemtype = new Dictionary<uint, string>();
and so is done u can load before COut("Ready to accept connections!");
in Program main
add: DataBase.LoadItemType()
in this post there is a copy of my itemtype.txt or u can use Amazing Decypt create by Gabrola :]
with this idea u can create a Dictionary about Rare item, Exp Lvl Rate, Item don t loot and much more

)
soooo Here we gooo next news i think tonight ^^